I have some update books, and they contain games and codes I didn't find on archives of the official site, or in the original book. I have finally checked that the codes in the book and in the text files match, and have found/fixed some errors related to looking at sequential and differing codes. I haven't checked that the names on these codes match, and I have no intention of doing so, because the codes I've seen are generally described sufficiently.

GAME GENIE(r) FOR GAME BOY(r) CODES

BOOKS CHECKED FOR GAMES:
Original Codebook
Volume 1, No.1
Volume 1, No.2
Volume 1, No.3
Volume 1, No.4
Volume 2, No.1
Volume 2, No.2
Volume 2, No.3
Volume 2, No.4

GBCD Repairs:
Volume 1, No.2:
GBCD2.txt
Blues Brothers
7
Spot the Cool Adventure
6
10
13

Volume 1, No.3:
GBCD2.txt
Serpent
Added 'Computer can't win battle'
Added 'Tails disappear from both snakes when you turn code on at beginning of round'

Volume 1, No.4:
GBCD4.txt
The Legend of Zelda Link's Awakening
1st code(O instead of zero in code and book)
Pyramids Of Ra
Tab removed
Ultima Runes Of Virtue
Start with strength of 50 code fixed. Wrong in book and in text.

Volume 2, No.1
GBCD5.txt
High Stakes
(O instead of zero in code and book)

Volume 2, No.2
GBCD8.txt
Fist of the North Star
Start with 25% energy. Wrong in text.
Godzilla
Godzilla loses 1/2 energy on 1st hit wrong in book.

GBCD10.txt
Kirby's Pinball Land
Infinite bonus room time code was wrong in text, right in book

Volume 2, No. 3
GBCD12.txt
Rolan's Curse 2
Fixed O to 0 in first code

GBCD_upd.txt
Sports Illustrated Championship Football & Baseball
Fixed some mis-transcribed codes



CONTENTS OF THIS FILE:
Volume 1, No. 1:
Looney Tunes (tm) Game

Volume 1, No. 2:
Malibu Beach Volleyball (tm) Game

Volume 1, No. 3:
Best of the Best Championship Karate (tm) Game
Pit-Fighter (tm) Game
Side Pocket (tm) Game
Teenage Mutant Ninja Turtles: Fall of the Foot Clan (tm) Game
WWF Superstars (tm) Game

Volume 2, No. 2:
Boxxle II (tm) Game
Kirby's Pinball Land (tm) Game
Klax (tm) Game
Ninja Taro (tm) Game
Robin Hood: Prince of Thieves (tm) Game
Sports Illustrated Championship Football & Baseball (tm) Game
Wheel of Fortune (tm) Game

Volume 2, No. 3:
Rolan's Curse 2 (tm) Game


Volume 1, No. 1:
Looney Tunes (tm) Game
1.	008-9CF-E6E	Infinite time
2.	028-9CF-E6E	Speed up timer
3.	00B-02E-E6E	Infinite lives
4.	011-ECF-E62	Start with 2 lives
5.	031-ECF-E62	Start with 4 lives
6.	091-ECF-E62	Start with 10 lives
7.	0C2-FBF-E6E Start on stage 1 boss level
8.	0D2-FBF-E6E Start on stage 2
9.	0E2-FBF-E6E Start on stage 3
10.	0F2-FBF-E6E Start on stage 4
11.	102-FBF-E6E Start on stage 5
12.	1D2-FBF-E6E Start on stage 5 boss level
13.	1E2-FBF-E6E Start on stage 6
14.	1F2-FBF-E6E Start on stage 7

Volume 1, No. 2:
Malibu Beach Volleyball (tm) Game
1.	FF1-00B-F7A	Have infinite hits to return ball over net
2.	03D-AAB-F7A	Easier to score(Computer can play ball 2x before returning over net)
3.	05D-AAB-F7A	Computer can play ball 4x before returning over net--but may not

Volume 1, No. 3:
Best of the Best Championship Karate (tm) Game
1.	63C-59C-4CA	Start with 99% strength
2.	32C-5AC-912	Start with 50% resistance
3.	4BC-5AC-912	Start with 75% resistance
4.	63C-5AC-912	Start with 99% resistance
5.	32C-5BC-B3A	Start with 50% reflexes
6.	4BC-5BC-B3A	Start with 75% reflexes
7.	63C-5BC-B3A	Start with 99% reflexes
8.	FA4-2A9-4C1	Infinite energy
9.	008-0C8-3B7	Physical elements don't go down after combat
10.	00C-6CB-3BA	Energy doesn't go up during combat

Pit-Fighter (tm) Game
1.	008-6DA-B30	No loss of energy--both players
2.	018-19D-E6A	Opponent has 470 energy
3.	048-19D-E6A	Opponent has 124 energy
4.	098-19D-E6A	Opponent has 252 energy
5.	00E-1EB-A22	More moves, more power
6.	00A-549-E6E	Infinite moves

Side Pocket (tm) Game
1.	00A-65D-3BE + 001-66D-3BE + 001-67D-3BE	Power bar falls very slowly
Pocket game codes:
2.	007-5CE-19E	Infinite shots
3.	01C-CDF-C42	Start with 1 remaining ball
4.	04C-CDF-C42	Start with 4 remaining balls
5.	0CC-CDF-C42	Start with 12 remaining balls

Teenage Mutant Ninja Turtles: Fall of the Foot Clan (tm) Game
1.	017-B6F-E6A	Turtles(tm) never get captured
*=After 1st Turtle
2.	027-AAF-C4A	*Start with 2 energy units
3.	047-AAF-C4A	*Start with 4 energy units
4.	067-AAF-C4A	*Start with 6 energy units

WWF Superstars (tm) Game
1.	0F0-C7B-912	Both wrestlers begin with 1/2 energy
2.	008-8AE-19A	Both wrestlers do not recover energy
3.	0AA-67B-E6E	Both wrestlers have superpunch
4.	3EF-CAA-F72	Special power throw becomes super mega-throw

Volume 2, No. 2:
Boxxle II (tm) Game
1.	218-07F-C41	Walk thru walls
2.	217-F3F-C41	Player always keeps moving
3.	FA4-98D-4C1 + 008-98F-E6E	No moves counted

Kirby's Pinball Land (tm) Game:
1.	300-B9A-6EB	30 sec. allowed in Kracko Land bonus room
2.	990-B9A-6EB	99 sec. allowed in Kracko Land bonus room
3.	300-499-6EB	30 sec. allowed in Poppy Brothers' Land bonus room
4.	990-499-6EB	99 sec. allowed in Poppy Brothers' Land bonus room


Klax (tm) Game
* = Select level 6 on level select menu
1.	3E9-B4E-F71 + 0A9-B5E-F7E	*Level 10
2.	3E9-B4E-F71 + 149-B5E-F7E	*Level 20
3.	3E9-B4E-F71 + 289-B5E-F7E	*Level 40
4.	3E9-B4E-F71 + 509-B5E-F7E	*Level 80
5.	3E9-B4E-F71 + 639-B5E-F7E	*Last level
6.	001-4FB-3BA	Infinite lives
7.	015-FAB-E66	Can't drop a single tile--levels 1-5
8.	085-FAB-E66	Can drop 8 tiles--levels 1-5
9.	016-0CB-F7A	Can't drop a single tile--levels 6-10
10.	086-0CB-F7A	Can drop 8 tiles--levels 6-10
11.	016-18B-F7E	Can't drop a single tile--levels 11-99
12.	086-18B-F7E	Can drop 8 tiles--levels 11-99
13.	FAD-91E-4C1	Press down to increase speed of tiles and they stay at that speed


Ninja Taro (tm) Game
1.	F0A-E0C-6E9	Infinite energy
* = New game only
2.	054-7AE-E6E	*Set sword and power values to 5
3.	094-7AE-E6E	*Set sword and power values to 9
4.	034-72E-E6E	*Start with more energy


Robin Hood: Prince of Thieves (tm) Game
1.	00F-B3A-E6E	Infinite energy--dueling mode only
2.	010-008-7FB	Start with 1 hit point
3.	190-008-7FB	Start with 25 hit points
4.	4B0-008-7FB	Start with 75 hit points


Sports Illustrated Championship Football & Baseball (tm) Game
Football
1.	024-6FA-F7A + 015-13A-E66	2 downs to make a 1st down--computer
2.	034-6FA-F7A + 025-13A-E66	3 downs to make a 1st down--computer
3.	007-CAB-19A	Always 1st down
Baseball
4.	016-72C-F7A	1 ball and computer walks
5.	006-6DC-19A	Computer never walks
6.	015-BCC-E66	1 strike and side is out
7.	015-C4C-E66	1 out and side is retired
8.	025-C4C-E66	2 outs and side is retired

Wheel of Fortune (tm) Game
1.	025-60E-F76	3 sec. to choose spin, buy, or solve
2.	2B5-60E-F76	30 sec. to choose spin, buy, or solve
3.	5A5-60E-F76	60 sec. to choose spin, buy, or solve
4.	00A-AAF-193	Infinite time

Volume 2, No. 3:
Rolan's Curse 2 (tm) Game
*Characters need to be powered up
1.	013-89E-D56	*Start a new game with Pit in your party
2.	023-89E-D56	*Start a new game with Lane in your party
3.	033-89E-D56	*Start a new game with Kyle in your party
4.	043-89E-D56	*Start a new game with Jude in your party
5.	053-89E-D56	*Start a new game with Lee in your party
6.	063-89E-D56	*Start a new game with Lora in your party
7.	073-89E-D56	*Start a new game with Zold in your party
