GAME GENIE(r) FOR GAME BOY(r) CODES

(c) 1995 Lewis Galoob Toys, Inc. All Rights Reserved.
Excerpts from Game Genie(tm) Code Updates made available for the 
private use of Game Genie owners. NO COMMERCIAL USE WITHOUT 
AUTHORIZATION. This file may be freely distributed for PRIVATE, 
NON-COMMERCIAL USE ONLY as long as it is not altered and all text 
remains intact.
Game Genie is a product of Lewis Galoob Toys, Inc., and is not 
manufactured, distributed or endorsed by Nintendo of America Inc. 
Game Boy is a trademark of Nintendo of America Inc. Game titles are 
trademarks of their respective owners. Game Genie is a trademark of 
Lewis Galoob Toys, Inc. U.S. Patent No. 5,112,051.

CONTENTS OF THIS FILE
1.	Popeye 2(tm) Game
2.	Total Carnage(tm) Game
3.	Wario Blast Featuring Bomberman(tm) Game
4.	Wild Snake(tm) Game
5.	Samaurai Shodown(tm) Game
6.	Turn And Burn(tm) Game
7.	Tom and Jerry(tm) Frantic Antics Game
8.	Robocop Versus the Terminator(tm) Game
9.	Taz-mania(tm) Game
10.	Dead Heat Scramble(tm) Game
11.	Maru's Mission(tm) Game
12.	Star Trek Generations: Beyond the Nexus(tm) Game
13.	WCW: The Main Event Wrestling(tm) Game
14.	Super Battletank(tm) Game
15.	WWF: King of the Ring(tm) Game
16.	Jurassic Park(tm) Part 2: The Chaos Continues Game
17.	Mega Man 4(tm) Game
18.	Mega Man 5(tm) Game


Popeye 2(tm) Game
1.	88B-68B-E66	Super code--more lives and power
2.	FA3-C59-4C1	Infinite Pows
3.	FA3-AFF-4C1	Infinite lives
4.	2A2-02B-A22	Infinite time-switch off to advance in some areas
5.	00E-83B-19E	1 hit and you're invincible untill the end of the level
6.	013-A7F-E66	Start with 1 Pow after 1st life
7.	073-A7F-E66	Start with 7 Pows after 1st life
8.	003-F7A-F7E	Start with no continues
9.	023-F7A-F7E	Start with 2 continues
10.	093-F7A-F7E	Start with 9 continues
11.	00A-1AA-19E	Infinite continues
Popeye is a trademark of King Features Syndicate and The Hearst Corp.



Total Carnage(tm) Game
1.	FA2-28D-4C1	InfIinite grenades
2.	001-ADD-19E	Infinite lives
3.	021-B1D-F72	Start with very little energy after 1st life
4.	991-B1D-F72	Start with mega energy after 1st life
5.	003-55E-19E	Don't take damage from some enemies after getting hit
6.	020-54B-F72	Start with very little energy-1st life
7.	990-54B-F72	Start with mega energy-1st life
8.	000-4FB-E66	Start with 1 life
9.	080-4FB-E66	Start with 9 lives
10.	0F0-4FB-E66	Start with 15 lives
11.	030-5FB-E6A	Start with 33 grenades
Total Carnage is a trademark of Midway Manufacturing Company



Wario Blast Featuring Bomberman(tm) Game
1.	00A-5BF-3B7	Infinite time
2.	03F-87E-E6E	Start with 300 seconds
3.	083-F1A-F7A	Collect up to 8 extra bomb power-ups
4.	046-C7D-E6E	Start with 4 extra bomb power-ups
5.	046-CBD-E6A	Start with 4 explosion expander
6.	210-3BB-4C1 + 000-13B-5D4	Start on round 3-3
7.	210-3BB-4C1 + 3C0-13B-5D4	Start on round 3-Boss
8.	003-EFA-3B7	Extra bomb power-ups don't do anything
9.	003-D7A-3B7	Explosion expanders don't do anything
Wario Blast is a trademark of Nintendo of America Inc. Bomberman is a trademark of Hudson Soft Co.


Wild Snake(tm) Game
1.	3E2-7ED-2AA + 032-7FD-3BD	All snakes are shorter
2.	3E3-15D-08F + 013-16D-7F4	Only plain yellow snakes fall
3.	3E3-15D-08F + 023-16D-7F4	Only zig-zag snakes fall
4.	3E3-15D-08F + 033-16D-7F4	Only dark dotted snakes fall
5.	3E3-15D-08F + 043-16D-7F4	Only light dotted snakes fall
6.	3E3-15D-08F + 053-16D-7F4	Only dark striped snakes fall
7.	3E3-15D-08F + 063-16D-7F4	Only light striped snakes fall
8.	3E3-15D-08F + 073-16D-7F4	Only vertically striped snakes fall
9.	3E3-15D-08F + 083-16D-7F4	Only checkered snake snakes fall
10.	3E3-15D-08F + 0A3-16D-7F4	Only skeleton snakes fall
11.	3E3-15D-08F + 0B3-16D-7F4	Only temporarally invisable snakes fall
12.	3E3-15D-08F + 0C3-16D-7F4	Only dark snakes fall
13.	3E3-15D-08F + 0D3-16D-7F4	Only wild snakes fall
14.	3E3-15D-08F + 0E3-16D-7F4	Only king cobra snakes fall
15.	3E6-DFD-081 + 3E6-E1D-C49 + 306-E2D-19A	Collect 1 snake in King Cobra mode and finish level
16.	FAB-1EF-4C1	Infinite time in King Cobra mode
17.	3E5-53B-081 + 015-54B-C47 + 005-55B-F71	Snakes fall very fast
18.	3E5-53B-081 + 005-54B-C47 + 005-55B-F71	Snakes fall extremely fast
19.	3E5-53B-081 + 055-54B-C47 + 005-55B-F71	Snakes fall slower
20.	3E5-53B-081 + 1F5-54B-C47 + 005-55B-F71	Snakes fall very slow
21.	3E5-53B-081 + AF5-54B-C47 + 005-55B-F71	Snakes fall extremely slow
Wild Snakes is a trademark of Bullet Proof Software


Samaurai Shodown(tm) Game
1.	FA2-46D-4C1	Infitnite time
2.	3EF-80E-D57 + 1EF-81E-08F	Start timer at 30 secs.
3.	3EF-80E-D57 + 2EF-81E-08F	Start timer at 46 secs.
4.	3EF-80E-D57 + 3EF-81E-08F	Start timer at 62 secs.
5.	3EF-80E-D57 + 4EF-81E-08F	Start timer at 78 secs.
6.	3EF-80E-D57 + 5EF-81E-08F	Start timer at 94 secs.
7.	3EF-80E-D57 + 6EF-81E-08F	Start timer at 110 secs.
8.	3EF-80E-D57 + 7EF-81E-08F	Start timer at 126 secs.
9.	3EF-80E-D57 + 8EF-81E-08F	Start timer at 142 secs.
10.	3EF-80E-D57 + 9EF-81E-08F	Start timer at 158 secs.
11.	11F-86E-3B6	Both players start with 1/3 energy
12.	21F-86E-3B6	Both players start with 2/3 energy
13.	FFF-86E-3B6	Both players start with more energy
14.	3EB-60D-7F1	Computer takes all damage--even when you get hit
15.	3E8-9A9-2AA + 008-9B9-D5E + E08-9C9-2A9	Always fight Genan Shiranui
16.	3E8-9A9-2AA + 018-9B9-D5E + E08-9C9-2A9	Always fight Galford
17.	3E8-9A9-2AA + 028-9B9-D5E + E08-9C9-2A9	Always fight Haohmaru
18.	3E8-9A9-2AA + 038-9B9-D5E + E08-9C9-2A9	Always fight Ukyo Tachibana
19.	3E8-9A9-2AA + 048-9B9-D5E + E08-9C9-2A9	Always fight Charlotte
20.	3E8-9A9-2AA + 058-9B9-D5E + E08-9C9-2A9	Always fight Tam Tam
21.	3E8-9A9-2AA + 068-9B9-D5E + E08-9C9-2A9	Always fight Earthquake
22.	3E8-9A9-2AA + 078-9B9-D5E + E08-9C9-2A9	Always fight Nakoruru
23.	3E8-9A9-2AA + 088-9B9-D5E + E08-9C9-2A9	Always fight Wan Fan
24.	3E8-9A9-2AA + 098-9B9-D5E + E08-9C9-2A9	Always fight Jubei Yagyo
25.	3E8-9A9-2AA + 0A8-9B9-D5E + E08-9C9-2A9	Always fight Hanzo Hattori
26.	3E8-9A9-2AA + 0B8-9B9-D5E + E08-9C9-2A9	Always fight Kyoshiro Senryo
Samurai Shodown and related names are trademarks of SNK


Turn And Burn(tm) Game
1.	7C2-99E-08F	Start with more Aim-54 missiles
2.	7C2-8BE-08F	Start with more Aim-9 missiles
3.	00E-1CD-3BE	Infinite missles
4.	001-51C-F7A	Gun doesn't overheat
Turn and Burn is a trademark of Absolute Entertainment Inc.


Tom and Jerry(tm) Frantic Antics Game
1.	019-0CC-E66	Start with 1 life
2.	059-0CC-E66	Start with 5 lives
3.	0A9-0CC-E66	Start with 10 lives
4.	01E-39E-A25	Infinite lives
5.	001-43C-E6E + 001-51C-E6E	Infinite time
6.	010-DEC-F7E	Start with 1 minutes on the timer
7.	0A0-DEC-F7E	Start with 10 minutes on the timer
8.	0F0-DEC-F7E	Start with 15 minutes on the timer--ignore counter
9.	013-338-08B	Don't flash after getting hit
10.	FA3-338-08B	Flash longer after getting hit
11.	00C-E4B-3BE	Infinite lives
Tom and Jerry is a trademark of Turner Entertainment Co. and Telefilm-Essen GmbH


Robocop Versus the Terminator(tm) Game
1.	FAE-67B-4C1	Infinite energy
2.	01D-7DD-E6A	Start on level 2
3.	02D-7DD-E6A	Start on level 3
4.	03D-7DD-E6A	Start on level 4
5.	04D-7DD-E6A	Start on level 5
6.	05D-7DD-E6A	Start on level 6
7.	01D-5DD-56A	Start with 01010101 points
8.	01D-58D-F76	Start with very little energy-1st life
9.	15D-58D-F76	Start with more energy-1st life
10.	01E-E0B-F76	Start with very little energy-2nd life
11.	15E-E0B-F76	Start with more energy-2nd life
Robocop is a trademark of Orion Pictures Corporation The Terminator is a trademark of Cinema '84


Taz-mania(tm) Game
1.	FAC-519-4C1	Infinite spins
2.	FA7-3CC-4C1	Infinite hearts
3.	00A-969-E68	Don't flash after getting hit
4.	11A-969-E68	Don't flash as long after getting hit
5.	F1A-969-E68	Flash longer after getting hit
6.	003-658-E69	Invincible
7.	017-6EF-E66	Start with 1 heart--1st life
8.	057-6EF-E66	Start with 5 hearts--1st life
9.	0A7-6EF-E66	Start with 10 hearts--1st life
10.	FA6-AA8-4C1	Infinite time
11.	3E8-408-80E + 058-418-4C2	Start timer at 58 seconds
12.	3E8-408-80E + 0A8-418-4C2	Start timer at 1 min. 48 sec.
13.	FAA-48D-4C1	Infinite credits
Taz-mania is a trademark of Warner Bros.


Dead Heat Scramble(tm) Game
1.	004-05F-19E	Infinite time
2.	02B-0C8-E6E	Start on stage 2
3.	03B-0C8-E6E	Start on stage 3
4.	04B-0C8-E6E	Start on stage 4
5.	05B-0C8-E6E	Start on stage 5
6.	06B-0C8-E6E	Start on stage 6
7.	07B-0C8-E6E	Start on stage 7
8.	08B-0C8-E6E	Start on stage 8
9.	09B-0C8-E6E	Start on stage 9
10.	0AB-0C8-E6E	Start on stage 10
Dead Heat Scramble is a trademark of Electro Brain Corp.


Maru's Mission(tm) Game
1.	009-7CC-A2C + 009-80C-808	Infinite energy
Maru's Mission is a Trademark of Jaleco USA, Inc.


Star Trek Generations: Beyond the Nexus(tm) Game
1.	013-F78-7FB	Start with very little phasers and shields
2.	223-F78-7FB	Start with 1/4 phasers and shields
3.	3F3-F78-7FB	Start with 1/2 phasers and shields
4.	4F3-F78-7FB	Start with 3/4 phasers and shields
5.	182-56D-2AA	Almost infinite phasers and shields
6.	013-D48-805	Infinite attempts in sub game
Star Trek Generations: Beyond the Nexus is a trademark of Absolute entertainment Inc.


WCW: The Main Event Wrestling(tm) Game
1.	C95-D9E-3BA	Never regain any energy
2.	096-3EE-E6E	Computer does massive damage
3.	186-06E-2AA + AF6-05E-A28	1st hit kills
4.	003-3ED-E6E	Infinite time
5.	023-3ED-E6E	Faster timer
WCW: The Main Event is a trademark of Fujisankei Communications International, Inc.


Super Battletank(tm) Game
1.	05E-42D-2A2	Start with 5 shells
2.	63E-42D-2A2	Start with 99 shells
3.	05E-4DD-E6E	Start with 5 laser shots
4.	63E-4DD-E6E	Start with 99 laser shots
5.	05E-58D-E6E	Start with 5 smoke shots
6.	63E-58D-E6E	Start with 99 smoke shots
7.	05E-63D-B30	Start with 5 bullets
8.	63E-63D-B30	Start with 99 bullets
9.	15E-72D-195	Start with very little fuel
10.	E0B-00C-2A9	Infinite damage
11.	005-95C-3BE	Infinite ammo
12.	C9D-E1D-2A9	Infinite fuel
Super Battletank is a trademark of Absolute entertainment


WWF: King of the Ring(tm) Game
1.	00C-0FD-E6E	No out of ring timer
WWF: King of the Ring is a trademark of Titan Sports


Jurassic Park(tm) Part 2: The Chaos Continues Game
1.	013-9EF-E66	Start with 1 lives
2.	053-9EF-E66	Start with 5 lives
3.	073-9EF-E66	Start with 7 lives
4.	093-9EF-E66	Start with 9 lives
5.	01C-06E-F7A	Start with 1 heart--after 1st life
6.	09C-06E-F7A	Start with 9 hearts--after 1st life
7.	013-9BF-F7A	Start with 1 heart--1st life
8.	093-9BF-F7A	Start with 9 hearts--1st life
9.	00C-46E-19E	Infinite hearts
10.	00C-11E-E6E	Infinite lives
11.	AF3-C9B-7F6	Only need 1 card to open the gate
12.	003-DCB-19A	Cant collect any energy
13.	AF3-DCB-19A	First Aid gives you mega energy
14.	3E3-DAB-4CA + 033-DBB-F7E	Get max energy from collecting energy
15.	AFC-46E-19E	1 hit and you die
Jurassic Park is a trademark of Universal City Studios, Inc.


Mega Man 4(tm) Game
1.	01C-45F-915	Infinite lives
2.	269-F6F-808	Start with 1/4 energy
3.	4B9-F6F-808	Start with 1/2 energy
4.	709-F6F-808	Start with 3/4 energy
5.	001-CE9-3B7	Infinite energy
6.	01C-AEF-E66	Start with 1 lives
7.	05C-AEF-E66	Start with 5 lives
8.	09C-AEF-E66	Start with 9 lives
9.	21F-EAA-E61	Invincible
10.	005-67B-A29	Shoot more than 3 shots at a time
Mega Man is a trademark of Capcom.


Mega Man 5(tm) Game
1.	01B-75F-915	Infinite lives
2.	01B-EAF-E66	Start with 1 lives
3.	05B-EAF-E66	Start with 5 lives
4.	09B-EAF-E66	Start with 9 lives
5.	004-1D9-3B7	Infinite energy
6.	269-44F-808	Start with about 1/4 energy
7.	4B9-44F-808	Start with about 1/2 energy
8.	709-44F-808	Start with about 3/4 energy
9.	212-269-E61	Invincible
Mega Man is a trademark of Capcom.

