I compiled this list from my copy of the original Gameboy Game Genie codebook

GAME GENIE(tm) FOR GAME BOY(r) CODES

CONTENTS OF THIS FILE
1.	Addams Family (tm) Game
2.	Adventure Island (tm) Game
3.	Alleyway (tm) Game
4.	Altered Space (tm) Game
5.	Amazing Penguin (tm) Game
6.	Amazing Spider-Man (tm) Game
7.	Atomic Punk (tm) Game
8.	Attack of the Killer Tomatoes (tm) Game
9.	Balloon Kid (tm) Game
10.	Bart Simpson's Escape From Camp Deadly (tm) Game
11.	Baseball (tm) Game
12.	Battle Bull (tm) Game
13.	Battle Unit Zeoth (tm) Game
14.	Beetlejuice (tm) Game
15.	Bill & Ted's Excellent Gameboy Adventure (tm) Game
16.	Boomer's Adventure in Asmik World (tm) Game
17.	Boulderdash (tm) Game
18.	Boxxle (tm) Game
19.	Brain Bender (tm) Game
20.	Bubble Bobble (tm) Game
21.	Bubble Ghost (tm) Game
22.	Bugs Bunny Crazy Castle (tm) Game
23.	Bugs Bunny Crazy Castle 2 (tm) Game
24.	Burai Fighter Deluxe (tm) Game
25.	Burgertime Deluxe (tm) Game
26.	Castelian (tm) Game
27.	Castlevania II-Belmont's Revenge (tm) Game
28.	Catrap (tm) Game
29.	Chase H.Q. (tm) Game
30.	Choplifter 2 (tm) Game
31.	Cosmo Tank (tm) Game
32.	Crystal Quest (tm) Game
33.	Dexterity (tm) Game
34.	Dick Tracy (tm) Game
35.	Disney's Duck Tales (tm) Game
36.	Double Dragon (tm) Game
37.	Double Dragon II (tm) Game
38.	Dr. Mario (tm) Game
39.	Elevator Action (tm) Game
40.	Faceball 2000 (tm) Game
41.	Final Fantasy Adventure (tm) Game
42.	Flipull (tm) Game
43.	Fortified Zone (tm) Game
44.	Game of Harmony (tm) Game
45.	Gargoyle's Quest (tm) Game
46.	Gauntlet II (tm) Game
47.	Ghostbusters II (tm) Game
48.	Go! Go! Tank (tm) Game
49.	Godzilla (tm) Game
50.	Gradius: The Interstellar Assault (tm) Game
51.	Gremlins 2 (tm) Game
52.	Heianky Alien (tm) Game
53.	Hook (tm) Game
54.	Hunt for Red October (tm) Game
55.	Kid Icarus: Of Myths and Monsters (tm) Game
56.	Kung Fu Master (tm) Game
57.	Kwirk (tm) Game
58.	Lock N' Chase (tm) Game
59.	Loopz (tm) Game
60.	Marble Madness (tm) Game
61.	Megaman in Dr. Wily's Revenge (tm) Game
62.	Megaman II (tm) Game
63.	Mercenary Force (tm) Game
64.	Micky's Dangerous Chase (tm) Game
65.	Mr. Chin's Gourmet Paradise (tm) Game
66.	Navy Seals (tm) Game
67.	Nemesis (tm) Game
68.	Ninja Boy (tm) Game
69.	Ninja Gaiden Shadow (tm) Game
70.	Operation C (tm) Game
71.	Pac-Man (tm) Game
72.	Paperboy (tm) Game
73.	Penguin Wars (tm) Game
74.	Pipe Dream (tm) Game
75.	Power Racer (tm) Game
76.	Prince of Persia (tm) Game
77.	Punisher (tm) Game
78.	Q*Bert (tm) Game
79.	Qix (tm) Game
80.	R-Type (tm) Game
81.	Revenge of the Gator (tm) Game
82.	Robocop (tm) Game
83.	Robocop 2 (tm) Game
84.	Skate Or Die: Bad 'N Rad (tm) Game
85.	Skate or Die-Tour De Thrash (tm) Game
86.	Sneaky Snakes (tm) Game
87.	Snoopy's Magic Show (tm) Game
88.	Snow Brothers (tm) Game
89.	Solomon's Club (tm) Game
90.	Star Trek-The 25th Anniversary (tm) Game
91.	Super Hunchback (tm) Game
92.	Super Mario Land (tm) Game
93.	Super R.C. Pro AM (tm) Game
94.	Tail 'Gator (tm) Game
95.	Tasmania Story (tm) Game
96.	Teenage Mutant Ninja Turtles II: Back From The Sewers (tm) Game
97.	Tetris (tm) Game
98.	Tiny Toon Adventures (tm) Game
99.	Trax (tm) Game
100.	Turrican (tm) Game
101.	Ultra Golf (tm) Game
102.	Who Framed Roger Rabbit (tm) Game
103.	Wizards & Warriors X: Fortress Of Fear (tm) Game


Addams Family (tm) Game
1.	B68-688-3BE	Infinite swords--can switch on/off
2.	C9E-F8E-081	Infinite energy
3.	011-B9F-F7F	Start with 1 life
4.	0A1-B9F-F7F	Start with 10 lives
5.	218-5FF-D5D + 188-62F-6EA	Infinite Lives
6.	217-9C9-C41	Pogo stick auto-jump--keep A pressed to stop effect--can switch on/off

Adventure Island (tm) Game
1.	018-5FF-E66	Start with 2 lives
2.	068-5FF-E66	Start with 7 lives
3.	098-5FF-E66	Start with 10 lives
4.	00A-C88-3BE	Infinite lives
5.	006-90E-3BE	Don't lose energy with time (you will lose energy when you hit a rock)
6.	058-64F-E6E	Go straight to Lake Island (tm)
7.	048-64F-E6E	Complete choose-an-egg bonus screen before starting game
8.	078-64F-E6E	Skip whole game and view romantic end sequence


Alleyway (tm) Game
1.	FA9-95E-4C1	Infinite time in bonus room--can switch on/off
2.	FA5-ECF-4C1	Continue from last stage reached
3.	007-EEF-19E	Infinite paddles


Altered Space (tm) Game
1.	002-8EE-3BE	Stop air loss
2.	004-EFB-A2C	Prevent air loss from touching most droids
3.	009-2A8-3BE	Infinite use of stun gun


Amazing Penguin (tm) Game
1.	002-28D-19E	Infinite lives
2.	32D-45E-E66	Start with 51 lives
3.	19D-45E-E66	Start with 26 lives
4.	0AD-45E-E66	Start with 11 lives
5.	01D-45E-E66	Start with 2 lives
6.	006-C3E-C49	Infinite time
7.	175-96F-5D2	Start each level with 1/2 time left
8.	0F5-96F-5D2	Start each level with 1/3 time left
9.	05D-A4E-E6E	Start at level 5
10.	0AD-A4E-E6E	Start at level 10
11.	0FD-A4E-E6E	Start at level 15
12.	14D-A4E-E6E	Start at level 20
13.	19D-A4E-E6E	Start at level 25
14.	1ED-A4E-E6E	Start at level 30


Amazing Spider-Man (tm) Game
1.	F03-A1C-6E9	Infinite web
2.	F03-60C-6E9	Infinite energy
3.	C93-30C-193	Infinite lives and web packs
4.	EAA-77E-3B5	Start with 1 web pack
5.	FAA-77E-3B5	Start with 5 web packs
6.	FFA-77E-3B5	Start with 10 web packs
7.	F8A-77E-3B5 + F8A-76E-4C1	Start with 23 web packs
8.	EAA-72E-089	Start with 1 life
9.	FAA-72E-089	Start with 5 lives
10.	FFA-72E-089	Start with 10 lives
11.	F8A-72E-089 + F8A-71E-4C1	Start with 23 lives


Atomic Punk (tm) Game
Game A
1.	C9C-87C-E69	Infinite time
2.	21E-D4D-C41 + 09E-38D-E66	Buy items under "?" icons
3.	FF8-E3F-7FB	Start with 255 gold coins
4.	198-E8F-E6A	Start with 6,500 gold coins
Game B
5.	010-85B-E62	Start with 2 lives
6.	050-85B-E62	Start with 6 lives
7.	0A0-85B-E62	Start with 11 lives
8.	140-85B-E62	Start with 21 lives
9.	280-85B-E62	Start with 41 lives
10.	A71-7CB-19E	Infinite lives
11.	C93-389-E69	Infinite time


Attack of the Killer Tomatoes (tm) Game
1.	A79-44C-19E	Infinite lives
2.	015-F2F-E66	Start with 1 life
3.	055-F2F-E66	Start with 5 lives
4.	095-F2F-E66	Start with 9 lives
5.	A7A-DBF-3BE	Infinite hit points
6.	017-20B-E66	Start with 1 hit point
7.	057-20B-E66	Start with 5 hit points
8.	097-20B-E66	Start with 9 hit points
9.	004-B0F-3BE	Infinite time
10.	A71-FDE-19E	Infinite swords on pick-up


Balloon Kid (tm) Game
1.	00E-17D-E6E + A7A-7CF-19E	Infinite lives
2.	013-86F-F7A	Start with 2 lives
3.	01F-41F-B3A + 00F-5BF-B3A	Balloons worth 2 after 1st pick-up
4.	013-C49-E6A	Start on Stage 2
5.	033-C49-E6A	Start on Stage 4
6.	053-C49-E6A	Start on Stage 6
7.	073-C49-E6A	Start on Stage 8


Bart Simpson's Escape From Camp Deadly (tm) Game
1.	014-B7F-E62	Start with 2 lives
2.	054-B7F-E62	Start with 6 lives
3.	094-B7F-E62	Start with 10 lives
4.	00D-DCD-E6E	Infinite lives
5.	007-F9F-19E	No loss of chocolate candy
6.	054-BCF-E62	Start first life with 5 chocolate candies
7.	094-BCF-E62	Start first life with 9 chocolate candies
8.	054-DFF-E6E	Start new lives with 5 chocolate candies
9.	094-DFF-E6E	Start new lives with 9 chocolate candies
10.	18E-18D-6EA	Infinite boomerangs--counter will be wrong


Baseball (tm) Game
1.	00D-34B-3BA	Infinite strikes
2.	01D-37B-E66	1 strike and you're out (not including fouls)
3.	06D-37B-E66	6 strike and you're out
4.	09D-37B-E66	9 strike and you're out
5.	00D-A7B-3BA	Strikeouts don't count
6.	000-7CF-3BA	No scoring (can be switched off so your scores can be counted, but not your opponent's)


Battle Bull (tm) Game
1.	005-38E-C49	Infinite lives
2.	AF5-6AF-802 + C96-68A-F72	Infinite gold--switch off between levels


Battle Unit Zeoth (tm) Game
1.	3E6-3AF-2A9 + 3EF-B2E-2A9	Infinite energy
2.	3E1-F4E-2AA + 021-F5E-F76	Collect 1 power-up to get more power
3.	012-CCD-F7E	Finish game at end of level 1


Beetlejuice (tm) Game
1.	0A2-0CF-FAE + 0A7-FCC-FAE	Take 10 hits before dying(sic: 020C-050A + 37FC-050A)
2.	A77-E3C-19E	Infinite lives
3.	012-07F-E66	Start with 1 life
4.	062-07F-E66	Start with 6 lives
5.	092-07F-E66	Start with 9 lives
6.	00E-DDF-3BE	Infinite attempts--bathroom level
7.	009-BFB-3BE	Infinite attempts--bedroom level


Bill & Ted's Excellent Game Boy Adventure (tm) Game
1.	001-E1C-E6E	Infinite lives--1-player game
2.	041-1BC-C4A	Start with 4 lives
3.	151-1BC-C4A	Start with 15 lives
4.	251-1BC-C4A	Start with 25 lives
5.	005-81A-E6E	Infinite time
6.	012-4ED-E6A	Start on adventure 2
7.	032-4ED-E6A	Start on adventure 4
8.	052-4ED-E6A	Start on adventure 6
9.	072-4ED-E6A	Start on adventure 8
10.	092-4ED-E6A	Start on adventure 10
11.	022-53D-E6A	Start on quest 3--1-player game
12.	042-53D-E6A	Start on quest 5--1-player game


Boomer's Adventure in Asmik World (tm) Game
1.	C9C-DCE-A22	Infinite lives
2.	012-19F-E66	Start with 2 lives
3.	052-19F-E66	Start with 6 lives
4.	092-19F-E66	Start with 10 lives
5.	00C-D3E-A22	Infinite time
6.	3E6-49B-085 + 036-4AB-5D4	Start on stage 4
7.	3E6-49B-085 + 076-4AB-5D4	Start on stage 8
8.	3E6-49B-085 + 0B6-4AB-5D4	Start on stage 12
9.	3E6-49B-085 + 0F6-4AB-5D4	Start on stage 16
10.	3E6-49B-085 + 136-4AB-5D4	Start on stage 20
11.	3E6-49B-085 + 176-4AB-5D4	Start on stage 24
12.	3E6-49B-085 + 1B6-4AB-5D4	Start on stage 28
13.	3E6-49B-085 + 1F6-4AB-5D4	Start on stage 32
14.	3E6-49B-085 + 3C6-4AB-5D4	Start on stage 6 (on way down)
15.	3E6-49B-085 + 406-4AB-5D4	Start on stage 2 (on way down)


Boulderdash (tm) Game
1.	00F-00C-19E	Infinite time
2.	012-7CF-E66	Start with 1 life
3.	052-7CF-E66	Start with 5 lives
4.	092-7CF-E66	Start with 9 lives
5.	000-24B-E6E	Infinite lives
6.	042-63B-E62	Start on any level
7.	3EC-9AA-80E + 01C-9BA-193	Need only 1 diamond to complete level
8.	3EC-9AA-80E + 05C-9BA-193	Need 5 diamonds to complete level


Boxxle (tm) Game
1.	008-30F-E6E + 008-70F-E6E	Disable number-of-moves-taken counter
2.	217-A6F-C41	Walk thru walls
3.	217-B6F-E61 + 217-A6F-C41	Walk thru walls/push boxes thru walls--but don't push them into each other or off screen, or you can't finish puzzle


Brain Bender (tm) Game
1.	00B-EEE-19E	Infinite time (timer still counts down)
2.	AF6-16F-3B4	Don't need passwords for levels you can select
3.	003-BDF-801	Infinite continues


Bubble Bobble (tm) Game
1.	015-EDF-E66	Start with 1 life
2.	055-EDF-E66	Start with 5 lives
3.	0A5-EDF-E66	Start with 10 lives
4.	0F5-EDF-E66	Start with 15 lives
5.	C98-20F-7F6	Infinite lives
* = You must type in "VGL1" in password screen
6.	164-D08-4C1 + 094-D18-916 + 004-D28-C4D	*Start on round 10
7.	164-D08-4C1 + 1D4-D18-916 + 004-D28-C4D	*Start on round 30
8.	164-D08-4C1 + 314-D18-916 + 004-D28-C4D	*Start on round 50
9.	164-D08-4C1 + 454-D18-916 + 004-D28-C4D	*Start on round 70
10.	164-D08-4C1 + 594-D18-916 + 004-D28-C4D	*Start on round 90
11.	164-D08-4C1 + 624-D18-916 + 004-D28-C4D	*Start on round 99
12.	0E0-94E-91A	Jump 2x higher
13.	070-94E-91A	Jump 4x higher


Bubble Ghost (tm) Game
1.	002-ABF-3BE	Infinite lives
2.	011-DFF-F7E	Start with 2 lives
3.	071-DFF-F7E	Start with 8 lives
4.	0A1-DFF-F7E	Start with 11 lives
5.	051-ACF-E62	Start on level 4
6.	111-ACF-E62	Start on level 16
7.	001-90D-19E	Infinite continues
8.	011-BAF-E62	1 continue
9.	051-BAF-E62	4(sic) continues
10.	0A1-BAF-E62	10 continues


Bugs Bunny Crazy Castle (tm) Game
1.	A73-A0E-19E	Infinite lives
2.	011-B2E-F7E	Start with 1 life
3.	0A1-B2E-F7E	Start with 10 lives
4.	0E1-0D8-E6A	Start on level 15
5.	1D1-0D8-E6A	Start on level 30
6.	2C1-0D8-E6A	Start on level 45


Bugs Bunny Crazy Castle 2 (tm) Game
1.	A76-00E-19E	Infinite lives
2.	01F-EAC-F7E	Start with 1 life
3.	0AF-EAC-F7E	Start with 10 lives
4.	14F-EAC-F7E	Start with 20 lives
* = Once you walk to the level, switch off to get to higher level
5.	3EE-1DD-081 + 03E-1ED-E68 + 3DE-1FD-E65	After completing level 1, can walk to level 3
6.	3EE-1DD-081 + 08E-1ED-E68 + 3DE-1FD-E65	After completing level 1, can walk to level 8
7.	3EE-1DD-081 + 10E-1ED-E68 + 3DE-1FD-E65	After completing level 1, can walk to level 16
8.	3EE-1DD-081 + 18E-1ED-E68 + 3DE-1FD-E65	After completing level 1, can walk to level 24
9.	3E8-C5B-191	Don't need all keys to complete level


Burai Fighter Deluxe (tm) Game
1.	069-14F-193 + 099-15F-F77	Start with 9 lives
2.	00A-BAF-E6E	Infinite lives
3.	3E5-5FD-2AA + 055-60D-E6E + 775-61D-3BA	1st of each power-up worth more--Switch off to let power-ups progress higher
4.	3E5-5FD-2AA + 0A5-60D-E6E + 775-61D-3BA	1st power-up worth full power
* = Select password option and enter 2nd level password "HGKM"
5.	013-ADE-E6A	*Start on stage 3
6.	023-ADE-E6A	*Start on stage 4
7.	033-ADE-E6A	*Start on stage 5


Burgertime Deluxe (tm) Game
1.	005-CBE-E6E	Infinite lives
2.	011-DCF-E62	Start with 2 lives
3.	051-DCF-E62	Start with 6 lives
4.	091-DCF-E62	Start with 10 lives
5.	00B-77D-E6E	Infinite peppers
6.	011-E1F-F7E	Start with 1 pepper
7.	091-E1F-F7E	Start with 9 pepper
8.	050-E0C-E6E	5 peppers on pick-up
9.	090-E0C-E6E	9 peppers on pick-up
10.	18E-58D-4CA	Invincibility--can switch on/off


Castelian (tm) Game
1.	213-C5F-4C1	Infinite lives
2.	01D-B2F-E66	Start with 1 life
3.	05D-B2F-E66	Start with 5 lives
4.	09D-B2F-E66	Start with 9 lives
5.	006-AFF-B31	Infinite time--switch off at end of each level to go on


Castlevania II-Belmont's Revenge (tm) Game
1.	008-59C-6E2	Infinite energy--switch off at end of each castle to get bonus, then switch on
2.	00F-13F-E6E	Infinite lives
3.	007-BBB-E6E	Infinite hearts
4.	018-DCD-E62 + EA8-E0D-081	Start with 2 lives
5.	058-DCD-E62 + EA8-E0D-081	Start with 6 lives
6.	098-DCD-E62 + EA8-E0D-081	Start with 10 lives


Catrap (tm) Game
1.	006-B7F-E6E	Choose final level
2.	216-3EF-F79	Can't undo mistakes
3.	216-57F-D5D	Stop timer
4.	189-96D-08A	Run left or right thru anything--for fun only, you can get stuck and have to reset (press Code Screen)
5.	C9D-8DD-F78	Stops you from falling down


Chase H.Q. (tm) Game
1.	FAB-DDE-4C1	Infinite turbos
2.	A7A-C2F-19E	Infinite time
3.	0BB-E1E-B32	Turbo lasts 1/2x as long
4.	2CB-E1E-B32	Turbo lasts 2x as long
5.	42B-E1E-B32	Turbo lasts 3x as long
6.	64A-AEF-C49	Timer runs 2x faster
7.	FFA-AEF-C49	Timer runs 1-1/2x slower
8.	014-BFF-E6A + 013-3EE-4C1	Start on stage 2
9.	024-BFF-E6A + 013-3EE-4C1	Start on stage 3
10.	034-BFF-E6A + 013-3EE-4C1	Start on stage 4
11.	044-BFF-E6A + 013-3EE-4C1	Start on stage 5


Choplifter 2 (tm) Game
1.	AF6-63E-19A	Infinite helicopters
* = 1st game only
2.	005-4EC-F7A	*Start with 1 copter
3.	085-4EC-F7A	*Start with 9 copters
4.	135-4EC-F7A	*Start with 20 copters
5.	015-6CC-E6A	Start in sector 2
6.	025-6CC-E6A	Start in sector 3
7.	035-6CC-E6A	Start in sector 4
8.	045-6CC-E6A	Start in sector 5
9.	015-6BC-E6A	Start at level 2 in chosen sector
10.	025-6BC-E6A	Start at level 3 in chosen sector


Cosmo Tank (tm) Game
1.	00A-52A-F71	Infinite lives--outside levels
2.	00A-21A-F71	Don't take damage from small creatures--outside levels
3.	0AE-B5F-F76 + 0A0-7EE-F76	Start with 10 bars of energy
4.	06E-B0F-E66 + 06F-77F-E66	Start with 6 lives
5.	09E-B0F-E66 + 09F-77F-E66	Start with 9 lives
6.	00B-29B-E65	Infinite smart bombs--outside levels
7.	002-F99-F71	Don't take damage from large creatures--outside levels
8.	003-5FB-F71	Can't be harmed by small creatures--inside levels
9.	008-66B-E65	Infinite smart bombs--inside levels
10.	091-0CE-E6E	Transport to mystery level


Crystal Quest (tm) Game
1.	0A5-4EF-F7A	Start with 10 lives
2.	145-4EF-F7A	Start with 20 lives
3.	B62-D3E-3BE	Infinite lives
4.	0A4-6FF-F7A	Start with 10 smart bombs
5.	144-6FF-F7A	Start with 20 smart bombs
6.	B6C-00F-3BE	Infinite smart bombs
7.	AFF-54F-3BE + 77F-55F-E69	Only need 1 crystal to finish each level
* = Switch off before you reach wave chosen, or you'll keep playing that wave
8.	3E8-0CE-2AA + 098-0DE-E66	*Skip to wave 10 after completing your current wave
9.	3E8-0CE-2AA + 138-0DE-E66	*Skip to wave 20 after completing your current wave
10.	3E8-0CE-2AA + 278-0DE-E66	*Skip to wave 40 after completing your current wave
11.	3E8-0CE-2AA + 4F8-0DE-E66	*Skip to wave 80 after completing your current wave


Dexterity (tm) Game
1.	01C-AEE-E62	Start with 2 lives
2.	05C-AEE-E62	Start with 6 lives
3.	09C-AEE-E62	Start with 10 lives
4.	00C-12F-E6E	Infinite time
5.	C93-56B-6EE	Invincible to enemy attacks


Dick Tracy (tm) Game
1.	016-BFF-E66	Start with 1 life
2.	066-BFF-E66	Start with 6 lives
3.	009-7EF-E6E	Infinite lives
4.	054-DCF-C42	Start each life with 1/2x energy
5.	104-DCF-C42	Start each life with max energy
6.	A77-7DA-19E	Infinite energy
7.	215-3AF-D5D	Infinite time
8.	0A1-6CD-F72	10 bullets on pick-up of hand-gun
9.	141-6CD-F72	20 bullets on pick-up of hand-gun
10.	B66-C6E-3BE	Infinite ammo on pick-up of any weapon


Disney's Duck Tales (tm) Game
1.	01C-918-E62	Start with 2 lives
2.	05C-918-E62	Start with 6 lives
3.	09C-918-E62	Start with 10 lives
4.	006-2DF-E6E	Infinite lives
5.	00C-968-F72	Infinite hit points
6.	8E9-63C-910	Timer counts up instead of down (Infinite time to complete your duck mission)


Double Dragon (tm) Game
1.	012-87F-E66 + 012-B6F-E66	Start with 1 life
2.	052-87F-E66 + 052-B6F-E66	Start with 5 lives
3.	0A2-87F-E66 + 0A2-B6F-E66	Start with 10 lives
4.	142-87F-E66 + 142-B6F-E66	Start with 20 lives
5.	A73-BBF-19E	Infinite lives
6.	007-F0A-B30	Infinite energy
7.	3D7-F0A-B30	Enemy hits are very weak


Double Dragon II (tm) Game
1.	017-21F-E66	Start with 1 life
2.	067-21F-E66	Start with 6 life
3.	0C7-21F-E66	Start with 12 life
4.	197-21F-E66	Start with 25 life
* = Choose continue on options screen
5.	3ED-8CF-081 + 01D-8DF-195 + 00D-8EF-D55	*Start on mission 2
6.	3ED-8CF-081 + 02D-8DF-195 + 00D-8EF-D55	*Start on mission 3
7.	3ED-8CF-081 + 03D-8DF-195 + 00D-8EF-D55	*Start on mission 4
8.	3ED-8CF-081 + 04D-8DF-195 + 00D-8EF-D55	*Start on mission 5
9.	3ED-8CF-081 + 08D-8DF-195 + 00D-8EF-D55	*Start on mission 9
10.	3ED-8CF-081 + 09D-8DF-195 + 00D-8EF-D55	*Start on mission 10


Dr. Mario (tm) Game
1.	CEE-B5E-D50 + 9EE-B7E-911	Screen doesn't blank in pause mode
2.	00B-E3D-B32	Get 4 pills in a row or kill 1 virus to complete level
3.	C9A-5FD-E69	No speed increase every 10 pills
4.	01A-5ED-C42	Speed increase after every pill
5.	05A-5ED-C42	Speed increase after every 5 pills


Elevator Action (tm) Game
1.	B68-18F-3BE	Invincible to enemy attacks
2.	094-F6F-E66	Start with 9 lives
3.	064-F6F-E66	Start with 6 lives
4.	014-F6F-E66	Start with 1 life
5.	B65-90F-3BE	Infinite lives
6.	AF4-CBB-7F4	Otto does not have to retrieve disks to escape


Faceball 2000 (tm) Game
* = Cyberscape mode only.
1.	000-3FD-3BE	*Infinite lives
2.	014-DBA-E66	*Start with 1 life
3.	054-DBA-E66	*Start with 5 life
4.	0A4-DBA-E66	*Start with 10 life
5.	0F4-DBA-E66	*Start with 15 life
6.	144-DBA-E66	*Start with 20 life
7.	FAE-06C-4C1	*Stop timer
+ = In options screen, adjust strength to "!!!!" before selecting "Arena" or "Cyberscape"
8.	053-A89-E6E + 05A-98D-E66	+Can take 5 hits
9.	0A3-A89-E6E + 0AA-98D-E66	+Can take 10 hits
10.	0F3-A89-E6E + 0FA-98D-E66	+Can take 15 hits
11.	143-A89-E6E + 14A-98D-E66	+Can take 20 hits


Final Fantasy Adventure (tm) Game
1.	FAE-3FC-4C1	Don't take damage (except from poisons and magic)
* = Only works if entered before new games, not on continues
2.	05E-6B9-E62	*Start with stamina, power and will = 5
3.	0AE-6B9-E62	*Start with stamina, power and will = 10
4.	0FE-6B9-E62	*Start with stamina, power and will = 15
5.	14E-6B9-E62	*Start with stamina, power and will = 20
6.	1EE-6B9-E62	*Start with stamina, power and will = 30


Flipull (tm) Game
1.	01D-48D-E62	Start with 1 special block
2.	05D-482-E62	Start with 5 special blocks
3.	09D-48D-E62	Start with 9 special blocks
4.	A77-41F-19E	Infinite time
5.	003-B0E-3BE	Infinite credits
6.	01D-45D-E66	Start with 1 credit
7.	05D-45D-E66	Start with 5 credit
8.	09D-45D-E66	Start with 9 credit


Fortified Zone (tm) Game
* = Doesn't work against vehicles, so don't get run over
1.	FAA-60E-4C1	*Infinite hit points for male soldier
2.	FA0-70D-4C1	*Infinite hit points for female soldier
3.	A79-B8C-19E	Infinite ammo for special weapons on pick-up
4.	05F-A08-E66	Both soldiers start with infinite hit points
5.	0AF-A08-E66	Both start with 10 hit points
6.	0FF-A08-E66	Both start with 15 hit points
7.	14F-A08-E66	Both start with 20 hit points
8.	01F-8A8-E6A	Both start with 1 key and weapon power-up
9.	05F-8A8-E6A	Both start with 5 keys and weapon power-ups
10.	09F-8A8-E6A	Both start with 9 keys and weapon power-ups
11.	01F-988-E6A	Start with 1 medicine unit
12.	05F-988-E6A	Start with 5 medicine units
13.	09F-988-E6A	Start with 9 medicine units
+ = Go to password screen, then enter "3375"
14.	01D-148-E6E	+Start on level 2
15.	02D-148-E6E	+Start on level 3
16.	03D-148-E6E	+Start on level 4


Game of Harmony (tm) Game
* = Switch off when you reach the level the code gives you
1.	009-DBF-C41 + 3E9-DCF-C48 + 089-DDF-C4A	*Go to level 10 after completing a level
2.	009-DBF-C41 + 3E9-DCF-C48 + 129-DDF-C4A	*Go to level 20 after completing a level
3.	009-DBF-C41 + 3E9-DCF-C48 + 1C9-DDF-C4A	*Go to level 30 after completing a level
4.	009-DBF-C41 + 3E9-DCF-C48 + 269-DDF-C4A	*Go to level 40 after completing a level
5.	006-94E-3BE	Infinite time on bonus section--can switch on/off


Gargoyle's Quest (tm) Game
1.	005-5CD-E6E	Infinite lives
2.	001-D4F-E6E	Start with 1(sic) life
3.	051-D4F-E6E	Start with 5 lives
4.	091-D4F-E6E	Start with 9 lives


Gauntlet II (tm) Game
1.	002-EC9-C4E	Don't lose energy with time (still lose it from enemies, poisons, magic, etc.)
2.	C3A-5FA-D5D	Never lose keys
3.	008-76A-3BE	Never lose potions
4.	030-979-E6A	Start with 3 keys and potions


Ghostbusters II (tm) Game
1.	00E-44E-3BE	Infinite protons and traps
2.	C9C-B4E-081	Invincible
3.	AF5-778-19E	Only need to zap 1 ghost per level
4.	A76-F9E-19E	Infinite time--switch off at end of level to go on, then switch on again


Go! Go! Tank (tm) Game
1.	00C-7FE-F7A	Plane flies like there's no gravity
2.	FFC-7FE-F7A	More downward gravity
3.	A77-F6C-19E	Infinite planes
4.	C96-E3C-193	Fly thru walls and ground, but not thru enemy vehicles, missiles, or end-of-level walls
5.	017-67D-F7A	Tank takes minimum damage when it hits walls
6.	107-67D-F7A	Tank takes 4x damage when it hits walls
7.	C93-5FC-F7D	Tank is invincible


Godzilla (tm) Game
1.	00F-09F-E6E	Infinite lives
2.	005-16D-19E	Infinite energy--switch off in bonus rounds or will give infinite bonuses
3.	016-E9F-E62	Start with 2 lives
4.	056-E9F-E62	Start with 6 lives
5.	096-E9F-E62	Start with 10 lives
6.	088-3BF-A2A	First hit takes 1/2 your energy


Gradius: The Interstellar Assault (tm) Game
1.	014-C0F-E62	Start with 2 lives
2.	054-C0F-E62	Start with 6 lives
3.	094-C0F-E62	Start with 10 lives
4.	000-ECE-E6E	Infinite lives
5.	005-EEA-C49	Autofire without pressing A (don't change control settings, leave rapid fire on)
6.	024-ABF-E6E	Start on level 2
7.	034-ABF-E6E	Start on level 3
8.	044-ABF-E6E	Start on level 4


Gremlins 2 (tm) Game
1.	001-F0F-E62	Start with 1 life
2.	041-F0F-E62	Start with 5 lives
3.	091-F0F-E62	Start with 10 lives
4.	A76-14E-19E	Infinite lives--except against end-of-level enemies
5.	A7D-7EE-19E	Infinite lives--against end-of-level enemies
6.	EA1-E1E-081	Infinite energy (display will show 1 pt. on level 1 & 6 pts. on all others)
7.	048-03F-C4A	Start with 1/2x energy
8.	EAC-2DE-081	Invincible to end-of-level bullets
9.	EAB-E9E-081	Invincible to end-of-level enemies
10.	211-D5E-D5D	All objects freeze and become harmless gizmos (Except spikes and end-of-level enemies)
11.	014-02B-F7E	Suitcases can only take 1 pt. of damage before disappearing
* = Suitcases will disappear if they touch a spike or some other hazards
12.	0A4-02B-F7E	*Suitcases can take 10 pts of damage before disappearing
13.	144-02B-F7E	*Suitcases can take 20 pts damage
14.	18F-7EF-4CA	Suitcases invulnerable to left sides of spikes
15.	18C-B5F-4CA	Suitcases invulnerable to top of spikes
16.	180-09E-4CA	Suitcases invulnerable to right sides of spikes


Heianky Alien (tm) Game
1.	01D-0AC-F7E	Start with 1 life
2.	0AD-0AC-F7E	Start with 10 lives
3.	14D-0AC-F7E	Start with 20 lives
4.	A75-7FB-3BE	Infinite lives
5.	C34-5BC-A21	Freeze aliens--can switch on/off
6.	214-5BC-A21	Slow motion game
7.	183-54C-2AA	B button gives mega-dig, A button gives mega-fill
Old Game Codes:
8.	01A-97E-F7E	Start with 1 life
9.	C90-22D-C45 + FFF-AFE-F7E	Infinite lives


Hook (tm) Game
1.	014-7ED-F7A	Start with 1 life
2.	074-7ED-F7A	Start with 7 lives
3.	284-8FD-A2B	Start with half energy
4.	004-93E-2AF	Invincible
5.	000-B49-19E	Infinite magic dust after pick-up of flying power token
6.	00C-FDD-3BE	Infinite lives
7.	3EC-988-191	9 flying power tokens on pick-up
8.	3EC-A98-191	9 thimble tokens on pick-up


Hunt for Red October (tm) Game
1.	00D-05A-E6E	Infinite missiles
2.	00B-68A-E6E	Infinite cloaking
3.	008-85F-E6E	Infinite lives
4.	085-20F-E62 + 089-A5E-E62	Cloak and lives start at 8, missiles at 9


Kid Icarus: Of Myths and Monsters (tm) Game
1.	A75-8EB-B30	Invincible against attacks
2.	C95-7DC-6EE	Avoid injury from water and spikes (prevents use of holy water)
3.	05D-FEE-E62	Start with 5 credits
4.	09D-FEE-E62	Start with 9 credits
5.	A79-07C-19E	Infinite credits
6.	023-26A-E6E	Each snake heart = 2
7.	0A3-26A-E6E	Each snake heart = 10


Kung Fu Master (tm) Game
1.	010-F2A-E62	Start with 2 lives
2.	050-F2A-E62	Start with 6 lives
3.	090-F2A-E62	Start with 10 lives
4.	003-E3A-3BE	Infinite lives
5.	010-F7A-F7E	1 continue
6.	090-F7A-F7E	9 continues
7.	00A-32A-3BE	Infinite continues--switch off between levels to go on
8.	00C-8EA-3BE	Infinite time
9.	022-8DA-E6E	Start timer at 2,000
10.	042-8DA-E6E	Start timer at 4,000


Kwirk (tm) Game
1.	000-03E-19A	Bonus points don't go down
2.	000-0DE-E6E	Stop timer
3.	020-0DE-E6E	Timer runs at 2x speed
4.	771-02E-197 + 7F1-11E-3B7	Up control is down/down is up
5.	671-20E-5D7 + 6F1-37E-7F7	Left control is right/right is left


Lock N' Chase (tm) Game
1.	509-6BD-E66	Start with 50 lives
2.	259-6BD-E66	Start with 25 lives
3.	109-6BD-E66	Start with 10 lives
4.	007-C1D-E6E	Infinite lives
5.	3ED-79F-081 + 02D-7AF-3BC + 00D-7BF-E69	Start on practice stage 1-1
6.	3ED-79F-081 + 03D-7AF-3BC + 00D-7BF-E69	Start on practice stage 1-2
7.	3ED-79F-081 + 04D-7AF-3BC + 00D-7BF-E69	Start on practice stage 1-3
8.	3ED-79F-081 + 08D-7AF-3BC + 00D-7BF-E69	Start on practice stage 2-1
9.	3ED-79F-081 + 09D-7AF-3BC + 00D-7BF-E69	Start on practice stage 2-2
10.	3ED-79F-081 + 0AD-7AF-3BC + 00D-7BF-E69	Start on practice stage 2-3
11.	3ED-79F-081 + 0ED-7AF-3BC + 00D-7BF-E69	Start on practice stage 3-1
12.	3ED-79F-081 + 0FD-7AF-3BC + 00D-7BF-E69	Start on practice stage 3-2
13.	3ED-79F-081 + 10D-7AF-3BC + 00D-7BF-E69	Start on practice stage 3-3
14.	3ED-79F-081 + 14D-7AF-3BC + 00D-7BF-E69	Start on practice stage 4-1
15.	3ED-79F-081 + 15D-7AF-3BC + 00D-7BF-E69	Start on practice stage 4-2
16.	3ED-79F-081 + 16D-7AF-3BC + 00D-7BF-E69	Start on practice stage 4-3
17.	3ED-79F-081 + 20D-7AF-3BC + 00D-7BF-E69	Start on practice stage 6-1
18.	3ED-79F-081 + 21D-7AF-3BC + 00D-7BF-E69	Start on practice stage 6-2
19.	3ED-79F-081 + 22D-7AF-3BC + 00D-7BF-E69	Start on practice stage 6-3
20.	3ED-79F-081 + 27D-7AF-3BC + 00D-7BF-E69	Start on practice stage 7-1
21.	3ED-79F-081 + 28D-7AF-3BC + 00D-7BF-E69	Start on practice stage 7-2
22.	18B-BDE-4CA	Can't drop barriers


Loopz (tm) Game
1.	002-6D8-19E	Infinite lives--can switch on/off
2.	014-15C-E66	Start with 1 life
3.	054-15C-E66	Start with 5 lives
4.	0A4-15C-E66	Start with 10 lives
5.	144-15C-E66	Start with 20 lives
6.	00C-AB8-19E	Infinite time--can switch on/off
7.	379-628-084	Sets bonus multiplier to 10


Marble Madness (tm) Game
1.	00A-A8C-3BE	Infinite time
2.	638-5EC-19A	99 seconds for level 1
3.	638-5FC-E6F	99 seconds for level 2
4.	638-60C-4CA	99 seconds for level 3
5.	638-61C-6EE	99 seconds for level 4
6.	FA0-65C-4C1	Continue from last level reached


Megaman in Dr. Wily's Revenge (tm) Game
1.	49B-94F-808 + 49B-EAF-808	Start with 1/2x energy
2.	25B-94F-808 + 25B-EAF-808	Start with 1/4x energy
3.	218-3E9-E61	Cannot die--can switch on/off
4.	A72-05B-A28	Infinite weapons energy


Megaman II (tm) Game
1.	008-C4D-E6E	Infinite lives
2.	09B-F8F-E62	Start with 10 lives
3.	06B-F8F-E62	Start with 7 lives
4.	01B-F8F-E62	Start with 2 lives
5.	49C-55F-808	Start each stage with 1/2x energy
6.	25C-55F-808	Start each stage with 1/4x energy
7.	A75-FDC-B30	Infinite energy
8.	A7A-14C-A28	Infinite power on all weapons and dog adaptors


Mercenary Force (tm) Game
1.	B6E-75B-3BE	Infinite hit points
2.	324-60E-F72	Servants start with 50 hit points
3.	324-68E-D5A	Samurai start with 50 hit points
4.	324-70E-C42	Ninja starts with 50 hit points
5.	324-78E-C4E	Monks start with 50 hit points
6.	324-80E-C4A	Mystics start with 50 hit points
7.	501-B3E-3B9 + C31-B4E-E6E	Start with 500,000 yen


Micky's Dangerous Chase (tm) Game
1.	005-E0F-E6E	Infinite lives
2.	00D-9FE-19E	Infinite energy


Mr. Chin's Gourmet Paradise (tm) Game
1.	09B-1DF-E62	Start with 10 lives
2.	06B-1DF-E62	Start with 7 lives
3.	01B-1DF-E62	Start with 2 lives
4.	A7E-17E-19E	Infinite lives
5.	A71-79E-19A	Stop timer on bonus round--must switch off to leave bonus round


Navy Seals (tm) Game
1.	00A-FDF-E6E	Infinite lives
2.	019-009-F7A	Start with 1 life
3.	069-009-F7A	Start with 6 lives
4.	099-009-F7A	Start with 9 lives
5.	058-0BF-E6E	5 snipers for each life after first life
6.	0A8-0BF-E6E	10 snipers after first life
7.	148-0BF-E6E	20 snipers after first life
8.	00B-4BF-19E	Infinite snipers
9.	305-29F-A28	Start with 30 bullets
10.	605-29F-A28	Start with 60 bullets
11.	002-CEE-E6E	Infinite bullets for handgun
12.	002-A4E-E6E	Infinite bullets for machine gun
13.	182-9AE-6EA + 002-A4E-E6E	Start with and keep machine gun and infinite ammo


Nemesis (tm) Game
1.	007-2FD-D51	Super shield--destroys enemies and bullets on contact--doesn't work against scenery or end-of-level mother ships
2.	C9D-C4E-081	Invincible
3.	014-F3D-4C1 + 014-F7D-4C1	Power-up indicator doesn't reset
4.	3E4-23D-081 + 014-24D-E60 + 004-25D-C4D	Power-up speed burner any time
5.	3E4-23D-081 + 024-24D-E60 + 004-25D-C4D	Power-up missiles any time
6.	3E4-23D-081 + 034-24D-E60 + 004-25D-C4D	Power-up double gun any time
7.	3E4-23D-081 + 044-24D-E60 + 004-25D-C4D	Power-up laser any time
8.	3E4-23D-081 + 054-24D-E60 + 004-25D-C4D	Power-up destruction device any time
9.	3E4-23D-081 + 064-24D-E60 + 004-25D-C4D	Power-up force field any time


Ninja Boy (tm) Game
1.	A75-5BA-19E	Infinite lives
2.	0A0-35D-F7E	Start with 10 lives
3.	140-35D-F7E	Start with 20 lives
4.	3E3-C39-191	99 K's on pick-up
5.	A7A-399-19E	Infinite K's on pick-up
6.	A7D-298-19E	Infinite time in bonus rooms--switch off to leave bonus section


Ninja Gaiden Shadow (tm) Game
1.	003-1CE-19E	Infinite lives
2.	01A-FCF-E62	Start with 2 lives
3.	05A-FCF-E62	Start with 6 lives
4.	09A-FCF-E62	Start with 10 lives
5.	003-1DD-19E	Infinite energy
6.	03A-F7F-F72 + 03B-2EF-F72	Start each new life with half energy
7.	05B-01F-E6E + 05B-29F-E6E	Start each new life with 5 firewheel markers
8.	02A-E6F-E6A	Start at stage 1 boss--Spider
9.	07A-E6F-E6A	Start at stage 2 boss--Jack & Gregory
10.	0BA-E6F-E6A	Start at stage 3 boss--Colonel Allen
11.	0FA-E6F-E6A	Start at stage 4 boss--Evil Nobleman Who-kisai
12.	04A-E6F-E6A	Start at beginning of stage 2
13.	08A-E6F-E6A	Start at beginning of stage 3
14.	0CA-E6F-E6A	Start at beginning of stage 4
15.	10A-E6F-E6A	Start at beginning of stage 5


Operation C (tm) Game
1.	011-82F-E62	Start with 2 life(sic)
2.	051-82F-E62	Start with 6 lives
3.	091-82F-E62	Start with 10 lives
4.	051-87F-E6A	Start on any level from 1 to 4
5.	051-8CF-E6E	Start on level 5
6.	216-CDA-4C1	Infinite lives


Pac-Man (tm) Game
1.	01E-25F-E66	Start with 1 life
2.	06E-25F-E66	Start with 6 lives
3.	09E-25F-E66	Start with 9 lives
4.	C97-5AE-7F2	Pac-Man is invulnerable to ghosts


Paperboy (tm) Game
1.	003-99D-3BE	Infinite papers
2.	004-B0E-C41	Infinite Paperboys


Penguin Wars (tm) Game
1.	00C-1BF-C49	Pick up balls without having to press A (still have to press A to throw balls)
2.	A77-5BF-19A	Freeze timer--can switch on/off
3.	00E-B6F-3B7	Get up slower when hit by ball
4.	019-A3F-D5D	Don't get hurt by balls


Pipe Dream (tm) Game
1.	003-C4D-3BE	Stop water--can switch on/off
2.	003-11D-F7E	Length of 0 finishes level
3.	C97-3DC-192	Put 1 block over another faster

Power Racer (tm) Game
1.	016-93F-E66	Start with 1 life
2.	056-93F-E66	Start with 5 lives
3.	096-93F-E66	Start with 9 lives
4.	001-9BC-3BE	Infinite lives
5.	FA0-9DC-4C1	Keep twin cars until you collect another twin icon
6.	3E5-62C-081 + 305-63C-A2E	All pick-ups act as slow-downs
7.	3E5-62C-081 + 315-63C-A2E	All pick-ups act as u-turns
8.	3E5-62C-081 + 325-63C-A2E	All pick-ups act as twin cars
9.	3E5-62C-081 + 335-63C-A2E	All pick-ups act as bombs
10.	3E5-62C-081 + 345-63C-A2E	All pick-ups act as shields
11.	3E5-62C-081 + 355-63C-A2E	All pick-ups do nothing


Prince of Persia (tm) Game
1.	187-85D-4CA	Don't take damage from falling--you can get trapped and have to reset (press Code Screen)
* = Timer must go down to 59 to use passwords.
2.	A71-42E-19E	*Stop timer--can switch on/off
3.	FA5-B7C-4C1	*Kill all guards without fighting (except ghost guards)
4.	C3A-47F-E61	*Never have to fight guards


Punisher (tm) Game
1.	00E-6AC-2A2	No enemies appear--can switch on/off
2.	A74-1CE-19E	Infinite ammo
3.	A73-01C-B3C	Immunity to enemy bullets--but lose energy from killing civilians
4.	A74-CCE-19E	Infinite grenades


Q*Bert (tm) Game
1.	FAA-66D-3BE	Infinite lives
2.	012-C0F-F7E	Start with 1 life
3.	0A2-C0F-F7E	Start with 10 lives
4.	142-C0F-F7E	Start with 20 lives
5.	322-C0F-F7E	Start with 50 lives
6.	010-E6E-E66	Each level has only 2 sub-levels
7.	010-E6E-E66	Each level has only 1 sub-level
8.	3C3-0FF-19E + 343-11F-3BE	Start on level 2


Qix (tm) Game
1.	002-B8B-F71	Infinite lives
2.	09D-8DC-E66	Start with 9 lives
3.	06D-8DC-E66	Start with 6 lives
4.	01D-8DC-E66	Start with 1 life
5.	03D-7BC-E6A	Start on level 4
6.	07D-7BC-E6A	Start on level 8
7.	0CD-7BC-E6A	Start on level 13
8.	00B-829-2A7	Sparks don't chase you, but can still hurt


R-Type (tm) Game
1.	00E-C4E-19E	Infinite ships
2.	3E8-E1F-4CA	Pod worth more
3.	3E8-F7F-191	Speed-up gives max speed
4.	7E5-089-3BE	Infinite credits
* = Will not change display
5.	08B-3BE-E62	*Start with 9 credits
6.	03B-3BE-E62	*Start with 4 credits
7.	02B-2EE-E6E	Start on level 2
8.	03B-2EE-E6E	Start on level 3
9.	06B-2EE-E6E	Start on level 4
10.	07B-2EE-E6E	Start on level 5
11.	08B-2EE-E6E	Start on level 6


Revenge of the Gator (tm) Game
1.	007-E1F-3BE	Infinite supply of balls
2.	016-EDF-E66	Start with 1 ball
3.	096-EDF-E66	Start with 9 balls
4.	21F-24D-D5D	Disable left flipper
5.	C9F-2AD-7F1	Disable right flipper


Robocop (tm) Game
1.	F09-8AE-6E9	Infinite energy
2.	155-E8A-2AA	Start with 1/2x energy
3.	605-E8A-2AA	Start with 2x energy
4.	F03-40C-6E9	Infinite time (timer goes down but resets)
5.	FAB-C7E-4C1	Infinite superguns on pick-up
6.	005-11F-A22	After 1st screen of each phase, no one appears in windows


Robocop 2 (tm) Game
1.	C95-9CE-C49	Infinite energy on scrolling levels
2.	AF4-D9A-3B7	Infinite energy on ED-209 levels
3.	02A-E8E-F7A	Start with 2 lives
4.	05A-E8E-F7A	Start with 5 lives
5.	B60-C2D-3BE	Infinite lives
6.	C95-48E-C49	Infinite time--except stages 3 and 8


Skate Or Die: Bad 'N Rad (tm) Game
1.	055-1D8-C42	Start with 1/2x energy
2.	01D-659-E66	Start with 1 life
3.	05D-659-E66	Start with 5 lives
4.	0AD-659-E66	Start with 10 lives
5.	14D-659-E66	Start with 20 lives
6.	008-C3F-D5D	Infinite lives
7.	071-8CF-F7A	Choose from 7 levels
8.	004-A5C-3BE	Infinite time


Skate or Die-Tour De Thrash (tm) Game
Retro Rocket Ramp codes:
1.	019-54F-E66	Start timer at 1 minute
2.	069-54F-E66	Start timer at 6 minutes
3.	099-54F-E66	Start timer at 9 minutes
4.	A7C-E0F-19E	Infinite skateboards
5.	A7D-8BF-19E	Infinite time--can switch on/off
Stale Fish Tour codes:
6.	001-268-3BE	Infinite time (fish time may read out wrong)
7.	01C-4FD-C4E	Segment counter goes down quicker


Sneaky Snakes (tm) Game
1.	C96-CDC-3BE	Infinite lives and time--must switch off at end of every level
2.	011-498-E66	Start with 2 lives
3.	061-498-E66	Start with 7 lives
4.	091-498-E66	Start with 10 lives
5.	011-2E8-E66	1 continue
6.	051-2E8-E66	5 continues
7.	0A1-2E8-E66	10 continues


Snoopy's Magic Show (tm) Game
1.	010-47B-F7E	Start with 1 life
2.	090-47B-F7E	Start with 9 lives
3.	008-97A-3BA	Infinite time--switch off in bonus round
4.	01E-6EC-F7A	From level 2 on, only need 1 Woodstock to complete screen
* = Switch off when you have reach(sic) chosen level (level numbers will display wrong)
5.	3EE-76C-191 + 09E-77C-F7A + 32E-7CC-3BA	*Go to level 10 after level 1
6.	3EE-76C-191 + 13E-77C-F7A + 32E-7CC-3BA	*Go to level 20 after level 1
7.	3EE-76C-191 + 27E-77C-F7A + 32E-7CC-3BA	*Go to level 40 after level 1
8.	3EE-76C-191 + 4FE-77C-F7A + 32E-7CC-3BA	*Go to level 80 after level 1


Snow Brothers (tm) Game
* = 1st credit only
1.	017-5F9-E62	*Start with 2 chances
2.	067-5F9-E62	*Start with 7 chances
3.	097-5F9-E62	*Start with 10 chances
4.	004-91B-F71	Infinite lives
5.	001-68F-C46	Start with 1 credit
6.	641-68F-C46	Start with 100 credits
7.	00F-3BF-193	Zero gravity
8.	007-1EE-193	Ice Commandos act weird


Solomon's Club (tm) Game
1.	C98-CFC-193	Blocks added to map are invisible; blocks taken away are still visible--leaves keys and other objects on display, but they have been collected
2.	023-8DF-E66	Start with 1 life
3.	0B3-8DF-E66	Start with 10 lives
4.	153-8DF-E66	Start with 20 lives
5.	A71-71E-19E	Infinite lives
6.	C94-1DC-081	Infinite times
7.	C9E-71C-D5D	Run thru any blocks to left or right of you


Star Trek-The 25th Anniversary (tm) Game
1.	000-ADC-F7A	Start with 1 ship
2.	090-ADC-F7A	Start with 10 ships
3.	006-E8B-19E	Infinite ships
4.	010-BC2-F7A	Start with 1 Photon Torpedo
5.	090-BC2-F7A	Start with 9 Photon Torpedoes
6.	007-02B-19E	Infinite Photon Torpedoes
7.	990-9BC-80B	Start with shields at full power
8.	990-A0C-80B	Start with speed at full power
9.	990-A5C-80B	Start with Phaser weapons at full power


Super Hunchback (tm) Game
1.	003-A39-3BE	No timer
2.	006-CC9-A2C	Infinite lives
3.	057-1E9-E62	Start with 6 lives
4.	017-1E9-E62	Start with 2 lives
5.	004-789-3BA	No bell bonuses
6.	004-899-E6E	No loss of bells when Quasi dies


Super Mario Land (tm) Game
1.	21C-53E-4C1	Infinite lives
2.	01D-49C-E62	Start with 2 lives
3.	05D-49C-E62	Start with 6 lives
4.	09D-49C-E62	Start with 10 lives
5.	189-B3B-4CA	Fall much slower
6.	00B-8EB-E69	Stay as large Mario
7.	18A-B1E-2AA	Run thru all objects


Super R.C. Pro AM (tm) Game
1.	052-BB9-E6E	5 rounds of ammo for each star collected
2.	0A2-BB9-E6E	10 rounds of ammo for each star collected
3.	142-BB9-E6E	20 rounds of ammo for each star collected
4.	054-ECF-E6E	Start on track 5
5.	0A4-ECF-E6E	Start on track 10
6.	0F4-ECF-E6E	Start on track 15
7.	144-ECF-E6E	Start on track 20
8.	184-ECF-E6E	Start on track 24
9.	014-F4F-E6E	Start with car 1
10.	024-F4F-E6E	Start with car 2
11.	034-F4F-E6E	Start with car 3


Tail 'Gator (tm) Game
1.	00C-4BE-3BE	Infinite hit points
2.	189-A1D-4CA	All chests reveal keys
3.	060-C7E-E6A	Charlie has a tail strength of 6
4.	001-D1D-3BE	Charlie keeps his tail strength


Tasmania Story (tm) Game
1.	015-D2F-E66	Start with 1 life
2.	055-D2F-E66	Start with 5 lives
* = Counter can't display this many lives
3.	105-D2F-E66	*Start with 15 lives
4.	155-D2F-E66	*Start with 20 lives
5.	005-B3D-19E	Infinite lives
6.	016-72F-C42	Start with 1 bomb
7.	196-72F-C42	Start with 25 bombs
8.	326-72F-C42	Start with 50 bombs
9.	486-72F-C42	Start with 75 bombs
10.	006-8CD-E6E	Infinite bombs


Teenage Mutant Ninja Turtles II: Back From The Sewers (tm) Game
1.	001-B6B-3BE	Infinite energy
2.	033-65E-D5A	Start with 3 energy points
3.	063-65E-D5A	Start with 6 energy points
4.	093-65E-D5A	Start with 9 energy points
5.	3E3-8AE-6EA + 013-8BE-E66	Start on act 2
6.	3E3-8AE-6EA + 023-8BE-E66	Start on act 3
7.	3E3-8AE-6EA + 033-8BE-E66	Start on act 4
8.	3E3-8AE-6EA + 043-8BE-E66	Start on act 5
9.	3E3-8AE-6EA + 053-8BE-E66	Start on act 6
10.	0E8-BD8-802 + 018-BE8-D57	Pizza increases energy by only 1
11.	0E8-BD8-802 + 068-BE8-D57	Pizza increases energy by 6
12.	0E8-BD8-802 + 098-BE8-D57	Pizza increases energy by 9
13.	0E8-BD8-802 + 0C8-BE8-D57	Pizza completely restores energy


Tetris (tm) Game
1.	01A-8BE-7FE	Need 1 line to finish game B
2.	10A-8BE-7FE	Need 10 lines to finish game B
2-player codes:
3.	00C-83F-197	Immunity from other player's Tetrises
4.	3EC-86F-2AA + 04C-87F-7F0	When the other player gets a double or better, player with Game Genie gets 4 lines added to his screen (makes game more difficult for that player)


Tiny Toon Adventures (tm) Game
1.	00D-9FE-E6E	Infinite lives
2.	00C-A3F-E6E	Infinite carrots, pineapples and melons
3.	012-4C9-E62	Start with 2 lives
4.	042-4C9-E62	Start with 5 lives
5.	092-4C9-E62	Start with 10 lives
6.	012-559-E66	Start with 1 of each food
7.	052-559-E66	Start with 5 of each food
8.	092-559-E66	Start with 9 of each food


Trax (tm) Game
1.	003-CBB-C4D	Infinite lives
2.	015-B4B-E66	Start with 1 life
3.	065-B4B-E66	Start with 6 lives
4.	095-B4B-E66	Start with 9 lives
5.	3CA-C0F-5D4	Start on stage 2
6.	78A-C0F-5D4	Start at beginning of stage 4
7.	7BA-C0F-5D4	Start at end of stage 4
8.	3DA-C0F-5D4	Skip to win sequence
9.	003-0EB-6E2 + 003-08B-4CA	Autofire


Turrican (tm) Game
1.	00E-E4D-E6E	Infinite lives
2.	01B-58E-E66	Start with 1 life
3.	06B-58E-E66	Start with 6 lives
4.	09B-58E-E66	Start with 9 lives
5.	006-C2F-3BE	Infinite buzzsaws
6.	A7F-68D-19E	Infinite grenades/power lines
7.	01B-C3E-E66	Start with 1 grenade, 1 power line, 1 mine
8.	09B-C3E-E66	Start with 9 grenades, 9 power lines, 9 mines
9.	003-D0F-3BE	Infinite time
10.	002-F5F-7F6	Auto crystal increase
11.	000-2AC-3BE	Infinite energy


Ultra Golf (tm) Game
1.	A77-57C-19A	No strokes are recorded (strokes remain at 0)
2.	FA9-2DA-4C1	No wind
3.	DC0-899-D5D	No extra penalty shot for out-of-bounds
4.	184-5AD-4CA	Play from out-of-bounds


Who Framed Roger Rabbit (tm) Game
1.	003-188-A22	Infinite energy
* = Must enter "AAAAAAAA" as password
2.	001-32C-D56 + 3E1-38C-08B + 011-39C-19A	*Start at act 2
3.	001-32C-D56 + 3E1-38C-08B + 021-39C-19A	*Start at act 3
4.	001-32C-D56 + 3E1-38C-08B + 031-39C-19A	*Start at act 4
5.	001-32C-D56 + 3E1-38C-08B + 041-39C-19A	*Start at act 5
6.	001-32C-D56 + 3E1-38C-08B + 051-39C-19A	*Start at act 6
7.	A76-318-19E	Infinite bullets for Toon Gun
8.	A7E-B9D-19E	Infinite energy for Benny the Cab


Wizards & Warriors X: Fortress Of Fear (tm) Game
1.	00B-12C-3BE	Infinite lives
2.	019-97E-E66	Start with 1 life
3.	059-97E-E66	Start with 5 lives
4.	099-97E-E66	Start with 9 lives
5.	FAA-F5C-4C1	Infinite energy
6.	069-76E-D5A	Start with 1/2x energy
7.	44B-29C-E67 + 0DB-2CC-D52	Keep keys after death
8.	002-54C-3BE	Keep keys after using