{"id":1347,"date":"2015-06-02T15:21:33","date_gmt":"2015-06-02T15:21:33","guid":{"rendered":"http:\/\/www.mariomayhem.com\/bowsers_blog\/?p=1347"},"modified":"2015-06-02T15:21:33","modified_gmt":"2015-06-02T15:21:33","slug":"9-zelda-nes-facts-trivia-and-random-info","status":"publish","type":"post","link":"https:\/\/www.mariomayhem.com\/bowsers_blog\/index.php\/2015\/06\/02\/9-zelda-nes-facts-trivia-and-random-info\/","title":{"rendered":"9 Zelda NES Facts, trivia and random info"},"content":{"rendered":"<p>Today it\u2019s \u201cthe legend of Zelda and it\u2019s really rad, those creatures from gannon are pretty bad\u201d, so we better not muck around and delve straight into the dungeon and find out what\u2019s happening in Hyrule as we take a closer look at some facts, trivia and Easter eggs from the original Legend of Zelda from the NES!<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-1362\" src=\"http:\/\/www.mariomayhem.com\/bowsers_blog\/wp-content\/uploads\/2015\/06\/dangerous_pokeballs.gif\" alt=\"dangerous_pokeballs\" width=\"500\" height=\"339\" \/><\/p>\n<p><!--more--><\/p>\n<p><strong>Number 9<\/strong><\/p>\n<p>Easing into this list I thought we would start with a couple of Easter Eggs. If you start the game and name yourself as \u201cZelda\u201d you can start the second quest right away! This unlocks a slightly different version of the game where dungeons are re-arranged, usually feature multiple bosses and their locations on the map can even be different.<\/p>\n<p>You can also save yourself a key in the first dungeon! Once you enter the \u201cEagle\u201d as it\u2019s known, head back out and then head on in again. Now the locked door at the top of the room is open and you can keep the key to the right spare.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-1349\" src=\"http:\/\/www.mariomayhem.com\/bowsers_blog\/wp-content\/uploads\/2015\/06\/first_dungeon_locked_door_bypass.png\" alt=\"first_dungeon_locked_door_bypass\" width=\"256\" height=\"240\" \/><\/p>\n<p><strong>Number 8<\/strong><\/p>\n<p>If you were relying on the English game manual to learn how to beat the boss Digdogger you were in for a bad time. The manual incorrectly states that Digdogger \u201cshrivels up when attacked\u201d when in fact attacking it will do nothing without playing your recorder first. The Japanese manual is a little bit more helpful on the subject, informing you that \u201cshockwaves will cause it\u2019s body to shrivel up\u201d, I guess that means Link must play some serious recorder if he is sending out shockwaves from it!<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-1350\" src=\"http:\/\/www.mariomayhem.com\/bowsers_blog\/wp-content\/uploads\/2015\/06\/digdogger_game_manual.jpg\" alt=\"digdogger_game_manual\" width=\"399\" height=\"479\" srcset=\"https:\/\/www.mariomayhem.com\/bowsers_blog\/wp-content\/uploads\/2015\/06\/digdogger_game_manual.jpg 399w, https:\/\/www.mariomayhem.com\/bowsers_blog\/wp-content\/uploads\/2015\/06\/digdogger_game_manual-250x300.jpg 250w, https:\/\/www.mariomayhem.com\/bowsers_blog\/wp-content\/uploads\/2015\/06\/digdogger_game_manual-300x360.jpg 300w\" sizes=\"auto, (max-width: 399px) 100vw, 399px\" \/><\/p>\n<p>A fun little Mario crossover with the recorder too! The sound played when you use the recorder\/whistle in the Legend of Zelda is the same sound the warp whistle makes in Super Mario bros 3!<\/p>\n<p><strong>Number 7<\/strong><\/p>\n<p>A quick one here at number 7, In earlier versions of the Legend of Zelda, instead of just receiving the wooden sword, the old man in the cave right at the start of the game would give you the choice between the boomerang or the wooden sword.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-1351\" src=\"http:\/\/www.mariomayhem.com\/bowsers_blog\/wp-content\/uploads\/2015\/06\/zelda_weapon_option.jpg\" alt=\"zelda_weapon_option\" width=\"206\" height=\"112\" \/> <img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-1352\" src=\"http:\/\/www.mariomayhem.com\/bowsers_blog\/wp-content\/uploads\/2015\/06\/zelda1nesbetaboomerang2.jpg\" alt=\"zelda nes beta boomerang\" width=\"312\" height=\"228\" srcset=\"https:\/\/www.mariomayhem.com\/bowsers_blog\/wp-content\/uploads\/2015\/06\/zelda1nesbetaboomerang2.jpg 312w, https:\/\/www.mariomayhem.com\/bowsers_blog\/wp-content\/uploads\/2015\/06\/zelda1nesbetaboomerang2-300x219.jpg 300w\" sizes=\"auto, (max-width: 312px) 100vw, 312px\" \/><\/p>\n<p><strong>Number 6 <\/strong><\/p>\n<p>Although you might not know it from playing the game, each of the levels from the Legend of Zelda feature names based on the shape of their dungeons. You need a little bit of imagination for most of them such as Level 7, known as the demon, or level 8 as the lion, but the level 2 \u201cmoon\u201d is pretty self-explanatory and I can just about see the Eagle for level 1 if I squint hard enough.<\/p>\n<p>Some of you might already be familiar with the seemingly sinister level 3 map known as \u201cManji\u201d.<\/p>\n<p>At first glance it\u2019s easy to suspect this as a left facing swastika but as the level name suggests, it is actually the sacred Buddhist Symbol of good fortune!<\/p>\n<p><a href=\"http:\/\/www.mariomayhem.com\/bowsers_blog\/wp-content\/uploads\/2015\/06\/zelda_nes_Level1_eagle_map.gif\" target=\"_blank\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone wp-image-1353 size-medium\" src=\"http:\/\/www.mariomayhem.com\/bowsers_blog\/wp-content\/uploads\/2015\/06\/zelda_nes_Level1_eagle_map-300x197.gif\" alt=\"zelda_nes_Level1_eagle_map\" width=\"300\" height=\"197\" srcset=\"https:\/\/www.mariomayhem.com\/bowsers_blog\/wp-content\/uploads\/2015\/06\/zelda_nes_Level1_eagle_map-300x197.gif 300w, https:\/\/www.mariomayhem.com\/bowsers_blog\/wp-content\/uploads\/2015\/06\/zelda_nes_Level1_eagle_map-1024x672.gif 1024w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a> <a href=\"http:\/\/www.mariomayhem.com\/bowsers_blog\/wp-content\/uploads\/2015\/06\/zelda_nes_Level2_moon_map.gif\" target=\"_blank\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone wp-image-1354 size-medium\" src=\"http:\/\/www.mariomayhem.com\/bowsers_blog\/wp-content\/uploads\/2015\/06\/zelda_nes_Level2_moon_map-229x300.gif\" alt=\"zelda_nes_Level2_moon_map\" width=\"229\" height=\"300\" srcset=\"https:\/\/www.mariomayhem.com\/bowsers_blog\/wp-content\/uploads\/2015\/06\/zelda_nes_Level2_moon_map-229x300.gif 229w, https:\/\/www.mariomayhem.com\/bowsers_blog\/wp-content\/uploads\/2015\/06\/zelda_nes_Level2_moon_map-780x1024.gif 780w, https:\/\/www.mariomayhem.com\/bowsers_blog\/wp-content\/uploads\/2015\/06\/zelda_nes_Level2_moon_map-300x394.gif 300w\" sizes=\"auto, (max-width: 229px) 100vw, 229px\" \/><\/a> <a href=\"http:\/\/www.mariomayhem.com\/bowsers_blog\/wp-content\/uploads\/2015\/06\/zelda_nes_Level7_demon_map.png\" target=\"_blank\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone wp-image-1355 size-medium\" src=\"http:\/\/www.mariomayhem.com\/bowsers_blog\/wp-content\/uploads\/2015\/06\/zelda_nes_Level7_demon_map-300x267.png\" alt=\"zelda_nes_Level7_demon_map\" width=\"300\" height=\"267\" srcset=\"https:\/\/www.mariomayhem.com\/bowsers_blog\/wp-content\/uploads\/2015\/06\/zelda_nes_Level7_demon_map-300x267.png 300w, https:\/\/www.mariomayhem.com\/bowsers_blog\/wp-content\/uploads\/2015\/06\/zelda_nes_Level7_demon_map-1024x910.png 1024w, https:\/\/www.mariomayhem.com\/bowsers_blog\/wp-content\/uploads\/2015\/06\/zelda_nes_Level7_demon_map.png 1440w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a> <a href=\"http:\/\/www.mariomayhem.com\/bowsers_blog\/wp-content\/uploads\/2015\/06\/zelda_nes_Level8_lion_map.png\" target=\"_blank\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone wp-image-1356 size-medium\" src=\"http:\/\/www.mariomayhem.com\/bowsers_blog\/wp-content\/uploads\/2015\/06\/zelda_nes_Level8_lion_map-281x300.png\" alt=\"zelda_nes_Level8_lion_map\" width=\"281\" height=\"300\" srcset=\"https:\/\/www.mariomayhem.com\/bowsers_blog\/wp-content\/uploads\/2015\/06\/zelda_nes_Level8_lion_map-281x300.png 281w, https:\/\/www.mariomayhem.com\/bowsers_blog\/wp-content\/uploads\/2015\/06\/zelda_nes_Level8_lion_map-960x1024.png 960w, https:\/\/www.mariomayhem.com\/bowsers_blog\/wp-content\/uploads\/2015\/06\/zelda_nes_Level8_lion_map-300x320.png 300w, https:\/\/www.mariomayhem.com\/bowsers_blog\/wp-content\/uploads\/2015\/06\/zelda_nes_Level8_lion_map.png 1200w\" sizes=\"auto, (max-width: 281px) 100vw, 281px\" \/><\/a> <a href=\"http:\/\/www.mariomayhem.com\/bowsers_blog\/wp-content\/uploads\/2015\/06\/zelda_third_dungeon_swastika.png\" target=\"_blank\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone wp-image-1357 size-medium\" src=\"http:\/\/www.mariomayhem.com\/bowsers_blog\/wp-content\/uploads\/2015\/06\/zelda_third_dungeon_swastika-300x240.png\" alt=\"zelda_third_dungeon_swastika\" width=\"300\" height=\"240\" srcset=\"https:\/\/www.mariomayhem.com\/bowsers_blog\/wp-content\/uploads\/2015\/06\/zelda_third_dungeon_swastika-300x240.png 300w, https:\/\/www.mariomayhem.com\/bowsers_blog\/wp-content\/uploads\/2015\/06\/zelda_third_dungeon_swastika-1024x819.png 1024w, https:\/\/www.mariomayhem.com\/bowsers_blog\/wp-content\/uploads\/2015\/06\/zelda_third_dungeon_swastika.png 1200w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n<p><strong>Number 5<\/strong><\/p>\n<p>The sprite used for rupees in this game was directly ripped from the 1984 puzzle game Clu Clu land which used the same sprite for gold ingots. For those of you that don\u2019t know, Clu Clu Land was also a NES launch title. The name of the game however is a Romanization of \u201cKuru Kuru\u201d which is actually the Japanese onomatopoeia for something going &#8220;around and around&#8221;.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone  wp-image-1358\" src=\"http:\/\/www.mariomayhem.com\/bowsers_blog\/wp-content\/uploads\/2015\/06\/rupee_sprite_clu_clu_land.png\" alt=\"rupee_sprite_clu_clu_land\" width=\"46\" height=\"92\" \/><\/p>\n<p><strong>Number 4<\/strong><\/p>\n<p>During the development of the Legend of Zelda, Shigeru Miyamoto was inspired by a game for the Atari 2600 called Adventure, which was one of the first graphic based adventure games in town. At one point the Legend of Zelda was even simply called \u201cAdventure\u201d which would have been pretty confusing if they had have stuck with the name.<\/p>\n<p>The principal inspiration for the Legend of Zelda series actually comes from Shigeru\u2019s explorations as a young boy. When he was a child he would venture into forests and even caves with the aid of a lantern. This sense of childhood adventure and mystery strongly influenced the game design. Miyamoto has even referred to the creation of the Zelda series as an attempt to bring to life a &#8220;miniature garden that they(gamers) can put inside their drawer.&#8221; Pretty magical stuff!<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-1359\" src=\"http:\/\/www.mariomayhem.com\/bowsers_blog\/wp-content\/uploads\/2015\/06\/atari_adventure_game.jpg\" alt=\"atari_adventure_game\" width=\"263\" height=\"381\" srcset=\"https:\/\/www.mariomayhem.com\/bowsers_blog\/wp-content\/uploads\/2015\/06\/atari_adventure_game.jpg 263w, https:\/\/www.mariomayhem.com\/bowsers_blog\/wp-content\/uploads\/2015\/06\/atari_adventure_game-207x300.jpg 207w\" sizes=\"auto, (max-width: 263px) 100vw, 263px\" \/><\/p>\n<p><strong>Number 3<\/strong><\/p>\n<p>If you read the instruction manual closely you will find that it suggests the enemy Pols Voice hates loud noises. This lead to many players grabbing their recorder and blasting tunes in an effort to take advantage of this weakness. Unfortunately playing the recorder against these ghost mice type things doesn\u2019t do anything at all because this hint in the manual is still left over from the Japanese Famicon version of the game.<\/p>\n<p>The Japanese version took advantage of the built in microphone of the Famicon\u2019s second controller as a fun way to get rid of these buggers. Simply make some noise into the microphone and watch them all bite the dust.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone  wp-image-1360\" src=\"http:\/\/www.mariomayhem.com\/bowsers_blog\/wp-content\/uploads\/2015\/06\/pols_voice_instruction_manual_2.jpg\" alt=\"pols_voice_instruction_manual\" width=\"394\" height=\"302\" srcset=\"https:\/\/www.mariomayhem.com\/bowsers_blog\/wp-content\/uploads\/2015\/06\/pols_voice_instruction_manual_2.jpg 690w, https:\/\/www.mariomayhem.com\/bowsers_blog\/wp-content\/uploads\/2015\/06\/pols_voice_instruction_manual_2-300x230.jpg 300w\" sizes=\"auto, (max-width: 394px) 100vw, 394px\" \/><\/p>\n<p><strong>Number 2<\/strong><\/p>\n<p>During an interview with French video game blog Gamekult, Mr. Miyamoto stated that at the starting point of Zelda\u2019s development the pieces of the Triforce were planned to be electronic chips. The idea was to have the game set both in the past and the future where the hero character would act as a link between the tenses. This is why our hero is named Link!<\/p>\n<p>Interestingly The Legend of Zelda was the first ever home console game that had it\u2019s own battery on board so you could save your progress, so I guess since they changed the chip in game they thought they should add some more to the cartridge to make up for it.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-1361\" src=\"http:\/\/www.mariomayhem.com\/bowsers_blog\/wp-content\/uploads\/2015\/06\/zelda-battery.jpg\" alt=\"zelda-battery\" width=\"330\" height=\"247\" srcset=\"https:\/\/www.mariomayhem.com\/bowsers_blog\/wp-content\/uploads\/2015\/06\/zelda-battery.jpg 330w, https:\/\/www.mariomayhem.com\/bowsers_blog\/wp-content\/uploads\/2015\/06\/zelda-battery-300x225.jpg 300w\" sizes=\"auto, (max-width: 330px) 100vw, 330px\" \/><\/p>\n<p><strong>Number 1<\/strong><\/p>\n<p>The legend of Zelda almost didn\u2019t make an appearance on the American Market. Former Nintendo of America president Minoru Arakawa initially thought that Americans might not have enough patience for the game.<\/p>\n<p>The Ultimate History of Video Games by Steven Kent goes into this further, revealing that Nintendo even tested the prototype on their employees before committing to a US release. Still containing non English text, Japanese-speaking employees had to sit alongside the American employees to translate any Kanji that appeared in the game.<\/p>\n<p>With it\u2019s compelling game play and token Miyamoto puzzles naturally the game tested well, but there seemed to be a troubling trend. According to the Ultimate History of Video games, Arakawa noticed that some people needed as many as 10 hours of game play before they understood what was going on and began to enjoy it. I\u2019m not sure how accurate these findings or concerns were though as the game went on to sell 6.5 million copies worldwide, was a best seller for Nintendo and is often considered as one of the most influential video games of all time.<\/p>\n<p><iframe loading=\"lazy\" src=\"https:\/\/www.youtube.com\/embed\/Adde3ut-NUQ\" width=\"560\" height=\"315\" frameborder=\"0\" allowfullscreen=\"allowfullscreen\"><\/iframe><\/p>\n<p>Don&#8217;t forget to <a href=\"https:\/\/www.youtube.com\/user\/mariomayhemtv\" target=\"_blank\">subscribe to Mario Mayhem on YouTube<\/a> too!<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Today it\u2019s \u201cthe legend of Zelda and it\u2019s really rad, those creatures from gannon are pretty bad\u201d, so we better not muck around and delve straight into the dungeon and find out what\u2019s happening in Hyrule as we take a closer look at some facts, trivia and Easter eggs from the original Legend of Zelda from the NES!<\/p>\n","protected":false},"author":1,"featured_media":1348,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[260],"tags":[133,134,244,263],"class_list":["post-1347","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-nintendo-lists","tag-nes","tag-retro","tag-trivia","tag-zelda"],"aioseo_notices":[],"_links":{"self":[{"href":"https:\/\/www.mariomayhem.com\/bowsers_blog\/index.php\/wp-json\/wp\/v2\/posts\/1347","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.mariomayhem.com\/bowsers_blog\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.mariomayhem.com\/bowsers_blog\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.mariomayhem.com\/bowsers_blog\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.mariomayhem.com\/bowsers_blog\/index.php\/wp-json\/wp\/v2\/comments?post=1347"}],"version-history":[{"count":1,"href":"https:\/\/www.mariomayhem.com\/bowsers_blog\/index.php\/wp-json\/wp\/v2\/posts\/1347\/revisions"}],"predecessor-version":[{"id":1363,"href":"https:\/\/www.mariomayhem.com\/bowsers_blog\/index.php\/wp-json\/wp\/v2\/posts\/1347\/revisions\/1363"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.mariomayhem.com\/bowsers_blog\/index.php\/wp-json\/wp\/v2\/media\/1348"}],"wp:attachment":[{"href":"https:\/\/www.mariomayhem.com\/bowsers_blog\/index.php\/wp-json\/wp\/v2\/media?parent=1347"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.mariomayhem.com\/bowsers_blog\/index.php\/wp-json\/wp\/v2\/categories?post=1347"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.mariomayhem.com\/bowsers_blog\/index.php\/wp-json\/wp\/v2\/tags?post=1347"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}