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Mario Golf: Toadstool Tour
Mario Golf: Toadstool Tour , known in Japan as Mario Golf: Family Tour , is a sports video game developed by Camelot Software Planning and published by Nintendo released for the Nintendo GameCube on July 28 , 2003 . It is the sequel to the 1999 Nintendo 64 title Mario Golf . The game has sold enough copies to earn a Player's Choice rating.
As a typical golf game, the objective is to hit the ball into the hole using as few strokes as possible. Players may choose from a variety of characters and play in a variety of courses in the Mario universe. The six available courses range from the basic to exotic, including various Mario series enemies as hazards. Prior to the swing, the player chooses a club, general direction and power for the ball to travel. During the swing the player determines power by a timed meter, and optionally influences the direction and spin of the ball. The ball's actual path may be affected by the wind, as well as the ground it both lands in and is hit from. Including the traditional stroke play (both tournament and single-player mode), match play , doubles, speed golf , and training mode, a number of more comical modes are available. Ring Attack and Coin Attack require the player to collect rings and coins respectively scattered throughout the course. Club Slots restricts the number of available clubs, and may give a bonus to the player. Other modes track the number of consecutive birdies, or let the player practice a particular kind of shot. Characters This is a list of the characters available for play:
The following characters are not available until certain in-game objectives have been accomplished:
Connectivity Mario Golf: Toadstool Tour features interactivity with the Game Boy Advance . Players can transfer characters between Mario Golf: Toadstool Tour and Mario Golf: Advance Tour . |
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